Six of the eight highest-priced Fusion World printings in our October 2026 pull are Energy Markers. That deserves an explanation, because an Energy Marker is not a character card, not a chase card in the usual sense, and not even a thing you attack with.
What an Energy Marker is
Fusion World runs on energy. You pay for cards by resting energy, and an Energy Marker is a card type of its own that stands in for energy. Bandai’s own rule manual defines it plainly: the player who goes second places one Energy Marker in their Energy Area at the start of the game, and removing an Energy Marker from the game is equivalent to resting one energy card of your Leader’s colour. A legal deck needs one or more of them.
So it is a game piece. It has no power, no combo value and no special trait, and its printed cost is zero. What it does have is a printed card number — a bare E prefix and a running number, E-42, E-43, E-60 — and art.
Why they are collectible
Because of the art and because of how they are distributed. Most Energy Markers are not a card you can pull in the ordinary way. In Masters they have been a box topper: one per booster box, in a small run of designs, which means supply is tied to how many boxes were opened rather than to a pull rate inside a pack. In Fusion World the same idea became a full product line, with dedicated Energy Marker packs and a set of designs reserved for a single booster.
The clearest official example is the Manga Booster line. Bandai’s own product page for the first Manga Booster states that energy markers were included in a booster pack for the first time, that all 21 designs are originals obtainable only from that product, and that the booster also carries rare parallel versions of them. When a collectible is defined by its art, an art that exists in one product and nowhere else is the whole story.
What our own pull says
- The Energy Marker listings we hold number 150, of which 100 carry a PSA 10 value.
- The highest is E-42 at $13,000.59 — the third-highest Dragon Ball value in the entire catalogue, behind one Masters God Rare and one Fusion World promo.
- Three more sit between $6,600 and $8,750, and a further run sits in the low thousands.
For comparison, most character cards in the catalogue have no graded sale on record at all. A card with no face and no effect being worth five figures is not an anomaly in the data; it is the data telling you that in this hobby a card is a piece of printed art first and a game piece second.
If you are buying one
Two questions, in this order. Which product was it distributed in — because the same design can exist as a box topper, a pack insert and a tournament item at very different supply. And which design is it — because the number identifies the card but not the art, and the art is what the price is attached to. Both are answered by the code plus the printing, the same way as any other Dragon Ball card, which is set out in how to read a card number.
Frequently asked questions
Is an Energy Marker a card or an accessory?
It is a card type of its own. Bandai’s rule manual defines it as a piece that stands in for energy; it has no power, no combo value and a printed cost of zero, but it carries its own card number and its own art.
Why is an Energy Marker so expensive?
Because of the art and the distribution. Most are not a card you pull in the ordinary way — they have been a box topper, or part of a dedicated Energy Marker product — so supply follows how many boxes were opened rather than a pull rate inside a pack.
Where do Energy Markers come from?
In Masters they have come one per booster box. In Fusion World the same idea became a full product line, and the first Manga Booster was the first booster pack to include them, with all 21 designs obtainable only from that product.
How do you identify one?
By its code: a bare E prefix and a running number, such as E-42, E-43 or E-60.
Sources
Sources and further reading
- Bandai — Dragon Ball Super Card Game and Dragon Ball Super Card Game Fusion World official product pages and rule manuals.
- PriceCharting — Dragon Ball console and individual card listings. PSA 10 values retrieved 2026-10-04.
- CardSpicy — the Dragon Ball card index, on how the pool and its priced cards are counted.
Prices quoted are secondary-market observations at the date cited and move quickly; nothing here is a valuation or an investment recommendation. Our own asking prices for the cards we hold are on each product page.

