Pokémon TCG Almanac · 1999

1999 Japanese edition almanac

1999 is the first year the cards shipped in two editions. This page covers what Japan got — Challenge from the Darkness and Southern Islands, 116 cards. What Wizards of the Coast released overseas the same year was a different set of products entirely: Base Set, Jungle and Fossil, 228 cards, with card lists that do not match Japan's. Those have their own yearbook, the 1999 English edition.

98 cards of Challenge from the Darkness and 18 of Southern Islands — 116 cards in two products.

In Japan the Gym line closed in June 1999 with Challenge from the Darkness, adding Koga, Sabrina, Blaine and Giovanni and finishing the original-series run that began in 1996. July brought Southern Islands, eighteen cards tied to that summer's film.

The same year, overseas, Base Set arrived in January, Jungle in June and Fossil in October — the English market was replaying Japan's 1996 output 27 months later. That gap is the story of 1999.

2Sets
116Cards
16Holo
12Promos
9Artists

Each entry shows the card face on the left and name, HP, type, stage, artist and attacks on the right. The pack-details block below each set carries the original price, pack spread and publisher.

Card faces are scans of the international print (Gym Challenge / Southern Islands), since no public scans of the Japanese originals exist. The eighteen Southern Islands cards are the 2001 international scans — same artwork, but the card frame is not the 1999 Japanese one.

How many Japanese Pokémon cards are documented in 1999?

This page documents 116 main-series cards across two products on two release dates in 1999. It covers cards printed in Japan only; printings for other editions are tracked separately.

Publication editionJapanese edition
Products2
Cards116
Release dates2 (1999-06-25 – 1999-07-17)
Series codesPMCG6, si1
Card faces on record114 of 116
Latest release on record1999-07-17
Which Japanese edition sets were released in 1999?

6th expansion · Challenge from the Darkness (1999-06-25, 98 cards) · Southern Islands (1999-07-17, 18 cards).

How many main-series cards does this page record for 1999?

116 cards across two products, an average of 58.0 cards per product. This is the main-series archive count, not a claim that every promo and event card from the year is itemised here.

What release dates does this page cover?

2 release dates, from 1999-06-25 to 1999-07-17.

Do these Japanese cards have English-edition counterparts?

114 of 116 cards (98.3%) carry a mapping to an English-edition card; the remaining 2 are Japanese-only printings or not yet paired.

How many of these 116 cards are shown with a card face?

114 of 116 cards have a card face on record; the other 2 are listed without one rather than showing a card face from a different printing.

What happened this year

12 entries
  • The English Base Set goes on sale in North America, two years and three months after Japan's first expansion. Many shops held back at first, judging it too childish, so the wide rollout only came in March or April.

  • The March issue of CoroCoro. The insert run that started in 1998 kept going — through 1999 a card came with a magazine almost every month.

  • The Masaki trade-evolution campaign closes. Mail Bill's PC (the pass card from Expansion Sheet 3) together with a specified Pokémon, and Media Factory mailed back the evolved holofoil. Five cards in all.

  • English Jungle. Japan's version had 48 cards; the English one has 64, because Wizards began printing both holo and non-holo versions of every rare — a pattern that stuck.

  • Challenge from the Darkness, the sixth expansion. 98 cards, ten to a pack at 291 yen. With this the eight Gym Leaders are complete and the original series closes.

  • The film The Power of One opens. The cinema pamphlet carried Ancient Mew, and the same day Southern Islands arrived as two folders of nine cards.

  • Tropical Mega Battle 1999. An international invitational; entrants received the Bilingual Exeggutor, a single card printed in both Japanese and English.

  • The September issue of CoroCoro carried Hama-chan's Slowking, drawn by Masatoshi Hamada — the voice of Slowking in that film.

  • English Fossil. 62 cards, the smallest of the three, sold in eleven-card packs.

  • French Set de Base. German followed in December — the European languages rolled out one by one across the year end.

  • Pokémon Gold and Silver arrive on Game Boy. The cards lag behind until Neo Genesis in February 2000.

  • German Grundset. The same 102 cards, now in German.

Inserts, handouts & prizes

12 entries

The cards you could not buy, in the order they reached people in Japan, with the two English items last. In 1999 the film and the mail-in campaign were the two pillars.

Masaki Gengar

Closed 30 Apr 1999 (began 24 Nov 1998)

EVENT

One of five cards from a mail-in campaign: send Bill's PC (the pass card from Expansion Sheet 3) plus a Gastly-line card to Media Factory, and the evolved form came back. It recreates the games' trade evolution literally. Roughly 36,000 were sent out, the most of the five — and because the return mount gripped the corners, many copies carry dents there.

Masaki Alakazam

Closed 30 Apr 1999 (began 24 Nov 1998)

EVENT

Send in an Abra-line card and this came back. At roughly 39,000 copies it is the most common of the five, printed on cosmos holofoil — the speckled foil.

Masaki Machamp

Closed 30 Apr 1999 (began 24 Nov 1998)

EVENT

Sent in with a Machop-line card; about 29,000 copies. Mid-pack among the five — and at the time Machamp existed only as a Base Set holo, so this was its first alternate foil.

Masaki Golem

Closed 30 Apr 1999 (began 24 Nov 1998)

EVENT

Sent in with a Geodude-line card; roughly 22,000 copies — the second-rarest of the five.

Masaki Omastar

Closed 30 Apr 1999 (began 24 Nov 1998)

EVENT

Sent in with an Omanyte; about 21,000 copies, the scarcest of the five. Omanyte does not evolve by trade in the games, but the campaign treated it the same way.

Pokémon Valley

30 Jun 1999 · Bessatsu CoroCoro, August issue

JUMBO

A jumbo of the playground from the short Pikachu's Rescue Adventure. Not playable — a reading piece, part of the run of oversized magazine freebies that year.

Lawrence III

15 Jul 1999 · CoroCoro, August issue

JUMBO

A jumbo of the film's antagonist. A person, not a Pokémon, and with no effect text — it shipped alongside the issue's regular insert.

Ancient Mew

17 Jul 1999 · cinema pamphlet

PROMO

Bound into page two of the cinema pamphlet for The Power of One. Its text is written in runes, and being unreadable is the point. Japan had three printings; the first misspells Nintendo as "Nintedo" in the copyright line. The English version was handed out at theatres during the film's first week in July 2000.

Hama-chan's Slowking

15 Aug 1999 · CoroCoro, September issue

PROMO

Drawn by Masatoshi Hamada himself, who voiced Slowking in the film — the card is even named for him. The clearest example of that era's celebrity tie-ins.

Bilingual Exeggutor

August 1999 · Tropical Mega Battle

TOURNAMENT

Given to entrants at the international invitational that gathered players from overseas. The name and effect text are printed in both Japanese and English — an English-market card that still carries Japanese.

Wizards Black Star Promos

From 1999 (#1–#4 that year)

PROMO

The English promo line starts this year and runs to 53 cards through 2003. Cinemas, leagues, magazines and toy bundles all fed it, so the numbering does not follow release order.

English Prerelease cards

June and October 1999

TOURNAMENT

Participation cards from the prerelease tournaments held before Jungle and Fossil. An ordinary card with a PRERELEASE stamp — otherwise identical to the retail version.

Handouts ran all year in 1999; these are the main ones. Counting every monthly CoroCoro insert and tournament participation card would add dozens more. Where no public scan exists, the entry is left without an image rather than filled with a different card.

6th expansion · Challenge from the Darkness

1999-06-2598 cardsHOLO 16¥291
Gym Challenge
Packaging (official product catalogue)

Gym Challenge

PMCG6Out of print
Released
1999-06-25
Original price
¥291 tax incl.
Per pack
10 cards98 kinds
Pack spread
6● 3◆ 1★
Per box
60 packs
Publisher
Media Factory

Sixth expansion and the second half of the Gym line, released internationally as Gym Challenge. The pack spread (10 cards, 6 common / 3 uncommon / 1 holo) and the 291-yen price had not changed since the first set. Japan received 98 cards, 16 of them holofoil. The Gym line ends here; the next Japanese set did not arrive until February 2000.

Four Gym Leaders — Koga, Sabrina, Blaine and Giovanni. Seventy-five Pokémon and twenty-three Trainers, sharply divided by owner: counting Pokémon alone, Koga 17, Sabrina 17, Blaine 16, Giovanni 15. The remaining eight carry the names of Erika, Misty, Brock, Lt. Surge and Team Rocket.

Evolution runs 42 Basic, 24 Stage 1 and 9 Stage 2. Sixteen cards are holofoil: fifteen Pokémon, and exactly one Trainer — Giovanni. The Blaine, Koga and Sabrina Leader cards are ordinary rares, so even within the same four Leaders the treatment differed.

Grass24 cardsHOLO 3

24 cards · listed in original order.

Koga's Weedle — キョウのビードル (1999)
001

Koga's Weedleキョウのビードル

COMMON
GrassHP 40BasicDex No. 013Illus. Ken Sugimori
Sting 10 (Colorless)
Sharp Stinger (Grass, Colorless)Flip a coin. If heads, the Defending Pokémon is now Poisoned; if tails, the Defending Pokémon is now Paralyzed.

40 HP with a retreat cost of 1. Sharp Stinger costs one Grass for 10 and poisons on heads. The first of Koga's seventeen cards — a 40 HP Basic whose job is to spread poison, not to survive.

Koga's Ekans — キョウのアーボ (1999)
002

Koga's Ekansキョウのアーボ

COMMON
GrassHP 50BasicDex No. 023Illus. Ken Sugimori
Fast-Acting Poison (Grass)Flip 2 coins. If both are heads, the Defending Pokémon is now Confused and Poisoned.

50 HP. Fast-Acting Poison flips two coins and, if both come up heads, leaves the Defending Pokémon both Confused and Poisoned. The sturdiest of Koga's Basics — it doubles as an early wall.

Giovanni's Nidoran ♀ — サカキのニドラン♀ (1999)
003

Giovanni's Nidoran ♀サカキのニドラン♀

COMMON
GrassHP 50BasicDex No. 029Illus. Ken Sugimori
Horn Thrust (Grass)Flip a coin. If tails, this attack does nothing.
Double-edge 30 (Colorless×2)Giovanni's Nidoran ♀ does 20 damage to itself.

50 HP. Horn Thrust does nothing on tails; Double-edge hits for 30 but deals 20 to itself. A card that gambles on every attack.

Giovanni's Nidoran ♂ — サカキのニドラン♂ (1999)
004

Giovanni's Nidoran ♂サカキのニドラン♂

COMMON
GrassHP 40BasicDex No. 032Illus. Ken Sugimori
Double Kick 10x (Colorless)Flip 2 coins. This attack does 10 damage times the number of heads.
Retaliation 30 (Grass)You can't use this attack unless Giovanni's Nidoran ♂ has 2 or more damage counters on it.

40 HP. Double Kick flips two coins for 10 each; Retaliation only works while Giovanni's cards are already damaged. Damage that has to be earned first.

Koga's Zubat — キョウのズバット (1999)
005

Koga's Zubatキョウのズバット

COMMON
GrassHP 40BasicDex No. 041Illus. Ken Sugimori
Group Attack 10x (Grass, Colorless)Does 10 damage times the number of Koga's Zubats you have in play. Before doing damage, you may search your deck for any number of Basic Pokémon named Koga's Zubat and put them onto your Bench. (You can't get more cards with this attack than you have room on your Bench.) If you do, shuffle your deck afterward.

40 HP. Group Attack deals 10 for every Koga's Zubat you have in play — the more copies you stack, the harder it hits. An early payoff for running duplicates.

Sabrina's Venonat — ナツメのコンパン (1999)
006

Sabrina's Venonatナツメのコンパン

COMMON
GrassHP 40BasicDex No. 048Illus. Ken Sugimori
Poison Antennae 10 (Grass)The Defending Pokémon is now Poisoned.
Removal Beam 20 (Psychic, Colorless)If the Defending Pokémon has any Energy cards attached to it, flip a coin. If heads, choose 1 of those Energy cards and discard it.

40 HP. Poison Antennae poisons for 10; Removal Beam strips an Energy off the Defending Pokémon. The entry point to Sabrina's twenty cards, and a two-way choice every turn.

Koga's Grimer — キョウのベトベター (1999)
007

Koga's Grimerキョウのベトベター

COMMON
GrassHP 50BasicDex No. 088Illus. Ken Sugimori
Sludge Grip 10 (Grass)If your opponent has any Benched Pokémon, flip a coin. If heads, choose 1 of your opponent's Benched Pokémon and switch it with the Defending Pokémon. The new Defending Pokémon is now Poisoned.
Sludge Toss 20 (Grass, Colorless)

50 HP. Sludge Grip hits for 10 and then lets you pick a card out of your opponent's hand — a quiet way to delay whatever they are building.

Koga's Koffing — キョウのドガース (1999)
008

Koga's Koffingキョウのドガース

COMMON
GrassHP 40BasicDex No. 109Illus. Ken Sugimori
Smelly Gas 10 (Grass)Flip a coin. If heads, this attack does 10 damage to each Benched Pokémon (including your own). (Don't apply Weakness and Resistance for Benched Pokémon.)

40 HP. On heads, Smelly Gas hits every Benched Pokémon your opponent has for 10. Modest damage, but it sits on the Bench as a 40 HP Basic and keeps leaking.

Koga's Tangela — キョウのモンジャラ (1999)
009

Koga's Tangelaキョウのモンジャラ

COMMON
GrassHP 50BasicDex No. 114Illus. Atsuko Nishida
Sleep Powder 10 (Grass)The Defending Pokémon is now Asleep.
Grasping Vine (Grass, Colorless)Flip a coin. If heads, draw 2 cards.

50 HP. Sleep Powder deals 10 and puts the Defending Pokémon to sleep; Grasping Vine draws two on heads. One of the few cards that attacks and refills your hand at once.

Erika's Ivysaur — エリカのフシギソウ (1999)
010

Erika's Ivysaurエリカのフシギソウ

UNCOMMON
GrassHP 60Stage 1Dex No. 002Illus. Ken Sugimori
Double Razor Leaf 40x (Grass×3)Flip 2 coins. This attack does 40 damage times the number of heads.

A 60 HP Stage 1. Double Razor Leaf flips two coins for 40 each — 80 on a double heads. The middle of Erika's Grass line and the bridge into Venusaur.

Koga's Kakuna — キョウのコクーン (1999)
011

Koga's Kakunaキョウのコクーン

UNCOMMON
GrassHP 60Stage 1Dex No. 014Illus. Ken Sugimori
Toxic Secretion (Grass)Flip a coin. If heads, the Defending Pokémon is now Poisoned. It now takes 20 Poison damage instead of 10 after each player's turn (even if it was already Poisoned).

A 60 HP Stage 1. Toxic Secretion poisons and then escalates: the poison damage grows each turn instead of staying flat. A card that charges rent on your opponent's turns.

Giovanni's Nidorina — サカキのニドリーナ (1999)
012

Giovanni's Nidorinaサカキのニドリーナ

UNCOMMON
GrassHP 80Stage 1Dex No. 030Illus. Ken Sugimori
Poison Sting Tackle (Grass, Colorless)Giovanni's Nidorina does 20 damage to itself. Flip a coin. If heads, the Defending Pokémon is now Poisoned.
Body Slam 20 (Grass, Colorless×2)Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

An 80 HP Stage 1. Poison Sting Tackle deals 20 but also deals 20 to itself; Body Slam paralyzes on heads. Its real value is the 80 HP.

Giovanni's Nidorino — サカキのニドリーノ (1999)
013

Giovanni's Nidorinoサカキのニドリーノ

UNCOMMON
GrassHP 70Stage 1Dex No. 033Illus. Ken Sugimori
Rend 20+ (Grass, Colorless×2)If the Defending Pokémon already has any damage counters on it, this attack does 20 damage plus 20 more damage. If not, this attack does 20 damage.

A 70 HP Stage 1. Rend adds 20 if the Defending Pokémon already carries damage counters — the earlier you chip, the harder this hits.

Koga's Golbat — キョウのゴルバット (1999)
014

Koga's Golbatキョウのゴルバット

UNCOMMON
GrassHP 60Stage 1Dex No. 042Illus. Ken Sugimori
Bite 20 (Colorless×2)
Sonic Scream 30 (Grass×3)Flip a coin. If heads, the Defending Pokémon is now Confused.

A 60 HP Stage 1. Bite is a flat 20; Sonic Scream confuses on heads. One of only two Stage 1s across Koga's seventeen cards.

Koga's Koffing — キョウのドガース (1999)
015

Koga's Koffingキョウのドガース

UNCOMMON
GrassHP 50BasicDex No. 109Illus. Ken Sugimori
Smokescreen 10 (Grass)If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
Obscuring Gas 30 (Grass, Colorless)Flip a coin. If heads, shuffle Koga's Koffing and all cards attached to it into your deck (after doing damage).

A second card of the same name — a different printing from the Koffing earlier in the set. Smokescreen disrupts the next attack for 10; the set carries two distinct Koffings.

Koga's Weezing — キョウのマタドガス (1999)
016

Koga's Weezingキョウのマタドガス

UNCOMMON
GrassHP 70Stage 1Dex No. 110Illus. Ken Sugimori
Spontaneous Explosion 10+ (Grass×2)Flip a coin. If heads, this attack does 10 damage plus 30 more damage and Koga's Weezing does 30 damage to itself; if tails, this attack does 10 damage.
Toxic Cloud (Grass×2, Colorless)Flip a coin. If heads, this Defending Pokémon is now Poisoned. It now takes 20 Poison damage instead of 10 after each player's turn (even if it was already Poisoned).

A 70 HP Stage 1. Spontaneous Explosion makes 10 into 40 on heads; Toxic Cloud poisons. The end of Koga's evolution line.

Erika's Venusaur — エリカのフシギバナ (1999)
017

Erika's Venusaurエリカのフシギバナ

HOLO RARE
GrassHP 90Stage 2Dex No. 003Illus. Ken Sugimori
Growth (Grass)Flip a coin. If heads, you may attach up to 2 Grass Energy cards from your hand to Erika's Venusaur.
Wide Solarbeam 20 (Grass×4)If your opponent has any Benched Pokémon, choose 2 of them (or 1 if he or she only has 1). This attack does 20 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.)

A 90 HP Stage 2 and one of the set's sixteen holos. Growth attaches up to two Grass Energy from the deck on heads; Wide Solarbeam also hits the Bench for 20. Erika's ace.

Koga's Beedrill — キョウのスピアー (1999)
018

Koga's Beedrillキョウのスピアー

HOLO RARE
GrassHP 80Stage 2Dex No. 015Illus. Ken Sugimori
Nerve Poison 20 (Grass×2)Flip a coin. If heads, the Defending Pokémon is now Paralyzed and Poisoned.
Hyper Needle (Colorless×3)Flip a coin. If tails, this attack does nothing. Either way, you can't use this attack again as long as Koga's Beedrill stays in play (even putting Koga's Beedrill on the Bench won't let you use it again).

An 80 HP Stage 2 holo. Nerve Poison inflicts Paralysis and Poison together on heads. The only Stage 2 among Koga's seventeen cards.

Koga's Arbok — キョウのアーボック (1999)
019

Koga's Arbokキョウのアーボック

RARE
GrassHP 90Stage 1Dex No. 024Illus. Ken Sugimori
Poison Buildup (Grass)Koga's Arbok is now Poisoned.
Poison Power (Grass×2)If Koga's Arbok is Poisoned, this attack's base damage is 40 instead of 20 and the Defending Pokémon is now Poisoned.

A 90 HP Stage 1 that poisons itself on purpose: Poison Buildup does that, then Poison Power jumps from 20 to 40 while Arbok is Poisoned. A strange two-step engine.

Giovanni's Nidoqueen — サカキのニドクイン (1999)
020

Giovanni's Nidoqueenサカキのニドクイン

RARE
GrassHP 100Stage 2Dex No. 031Illus. Ken Sugimori
Mega Kick 40 (Grass×2, Colorless)
Love Lariat 50+ (Grass×2, Colorless×2)Flip a coin. If heads, this attack does 50 damage plus 50 more damage if you have at least 1 Giovanni's Nidoking on your Bench. If tails, this attack does nothing.

A 100 HP Stage 2. Mega Kick is a flat 40; Love Lariat turns 50 into 100 on heads. One of Giovanni's two Stage 2s.

Giovanni's Nidoking — サカキのニドキング (1999)
021

Giovanni's Nidokingサカキのニドキング

HOLO RARE
GrassHP 120Stage 2Dex No. 034Illus. Ken Sugimori
Intimidate (Grass)If the Defending Pokémon's maximum HP is 50 or less, it can't attack Giovanni's Nidoking during your opponent's next turn. (Benching or evolving either Pokémon ends this effect.)
Tumbling Attack 40+ (Grass×3, Colorless)Flip a coin. If heads, this attack does 40 damage plus 30 more damage; if tails, this attack does 40 damage.

The highest HP in the set at 120. Intimidate shuts down attacks from anything with 50 max HP or less. A Stage 2 holo and Giovanni's ace.

Sabrina's Venomoth — ナツメのモルフォン (1999)
022

Sabrina's Venomothナツメのモルフォン

RARE
GrassHP 60Stage 1Dex No. 049Illus. Ken Sugimori
Healing Pollen (Grass)Flip 3 coins. For each heads, remove 1 damage counter from each of your Pokémon. If a Pokémon has fewer damage counters than the number of heads, remove all of them.
Sonic Distortion 10 (Psychic)Flip 2 coins. If 1 or both of them are heads, the Defending Pokémon is now Confused.

A 60 HP Stage 1. Healing Pollen flips three coins and removes a damage counter from each of your Pokémon per heads — healing spread across the whole side.

Koga's Muk — キョウのベトベトン (1999)
023

Koga's Mukキョウのベトベトン

RARE
GrassHP 80Stage 1Dex No. 089Illus. Ken Sugimori
Sludge Whirlpool 40 (Grass×2, Colorless)

An 80 HP Stage 1 with a single move — Sludge Whirlpool for 40. Its value is 80 HP that keeps swinging; the damage-dealer of Koga's line-up.

Giovanni's Pinsir — サカキのカイロス (1999)
024

Giovanni's Pinsirサカキのカイロス

RARE
GrassHP 70BasicDex No. 127Illus. Ken Sugimori
Snapping Pincers 10+ (Grass, Colorless)Flip a coin. If heads, this attack does 10 damage plus 10 more damage; if tails, this attack does 10 damage.
Overhead Toss 40 (Grass, Colorless×2)If you have any Benched Pokémon, flip a coin. If tails, choose 1 of your Benched Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

A 70 HP Basic. Snapping Pincers makes 10 into 20 on heads; Overhead Toss shuffles the Bench. The only 70 HP Basic among Giovanni's sixteen cards.

Fire11 cardsHOLO 3

11 cards · listed in original order.

Blaine's Charmander — カツラのヒトカゲ (1999)
025

Blaine's Charmanderカツラのヒトカゲ

COMMON
FireHP 50BasicDex No. 004Illus. Ken Sugimori
Kindle 10 (Fire)Discard 1 Energy card attached to Blaine's Charmander in order to use this attack. If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it.
Slash 20 (Colorless×2)

50 HP. Kindle discards an Energy for 10; Slash is a clean 20. The entrance to Blaine's Fire line.

Blaine's Vulpix — カツラのロコン (1999)
026

Blaine's Vulpixカツラのロコン

COMMON
FireHP 40BasicDex No. 037Illus. Ken Sugimori
Tail Fan 20 (Fire, Colorless×2)Flip a coin. If heads, the Defending Pokémon is now Confused.

40 HP. Tail Fan deals 20 and confuses on heads. The lowest-HP Basic of Blaine's nineteen cards.

Blaine's Growlithe — カツラのガーディ (1999)
027

Blaine's Growlitheカツラのガーディ

COMMON
FireHP 50BasicDex No. 058Illus. Atsuko Nishida
Blaze 20 (Fire×2)Does 10 damage to each Grass Pokémon on your opponent's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.)

50 HP. Blaze hits for 20 and adds 10 to every Grass Pokémon on your opponent's Bench — an anti-Grass card before side decks existed.

Blaine's Ponyta — カツラのポニータ (1999)
028

Blaine's Ponytaカツラのポニータ

COMMON
FireHP 50BasicDex No. 077Illus. Ken Sugimori
Hind Kick 20 (Colorless×2)If you have any Benched Pokémon, flip a coin. If heads, switch Blaine's Ponyta with 1 of your Benched Pokémon.

50 HP. Hind Kick deals 20 and, on heads, switches Ponyta to the Bench — attack first, retreat for free.

Blaine's Charmeleon — カツラのリザード (1999)
029

Blaine's Charmeleonカツラのリザード

UNCOMMON
FireHP 70Stage 1Dex No. 005Illus. Ken Sugimori
Fire Claws 30 (Fire×2)
Bonfire 10 (Fire×3)Flip 3 coins. For each heads, discard 1 Fire Energy card attached to Blaine's Charmeleon. If you can't discard Energy cards, this attack does nothing. This attack does 10 damage times the number of heads to each of your opponent's Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)

A 70 HP Stage 1. Fire Claws is 30; Bonfire discards one Fire Energy per heads. The bridge into Charizard.

Blaine's Rapidash — カツラのギャロップ (1999)
030

Blaine's Rapidashカツラのギャロップ

UNCOMMON
FireHP 70Stage 1Dex No. 078Illus. Ken Sugimori
Fire Mane 20 (Fire)
Stamp 30+ (Fire, Colorless×2)Flip a coin. If heads, this attack does 30 damage plus 10 more damage (to the Defending Pokémon) and 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) If tails, this attack does 30 damage (to the Defending Pokémon).

A 70 HP Stage 1. Fire Mane is 20; Stamp turns 30 into 40 on heads. The second-hardest hitter among Blaine's nineteen.

Blaine's Magmar — カツラのブーバー (1999)
031

Blaine's Magmarカツラのブーバー

UNCOMMON
FireHP 60BasicDex No. 126Illus. Ken Sugimori
Firebreathing 10+ (Fire)Flip a coin. If heads, this attack does 10 damage plus 10 more damage; if tails, this attack does 10 damage.
Lava Burst (Fire×3)Discard the top 5 cards of your deck. (If there are fewer than 5 cards in your deck, discard all of them.) This attack does 20 damage for each Fire Energy card you discarded in this way.

A 60 HP Basic. Firebreathing makes 10 into 20 on heads; Lava Burst discards the top five cards of your deck. Power with a price.

Blaine's Charizard — カツラのリザードン (1999)
032

Blaine's Charizardカツラのリザードン

HOLO RARE
FireHP 100Stage 2Dex No. 006Illus. Ken Sugimori
Roaring Flames 20+ (Fire)Discard all Fire Energy cards attached to Blaine's Charizard. If all Energy cards attached to Blaine's Charizard provide 2 Fire Energy, discard all of them. This attack does 20 damage plus 20 more damage for each Fire Energy discarded in this way.
Flame Jet (Fire×2)Flip a coin. If heads, choose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)

A 100 HP Stage 2 holo. Roaring Flames discards every Fire Energy on it to add 20 per card. Blaine's ace, and a card that spends everything at once.

Blaine's Ninetales — カツラのキュウコン (1999)
033

Blaine's Ninetalesカツラのキュウコン

RARE
FireHP 60Stage 1Dex No. 038Illus. Ken Sugimori
Burn Up 50 (Fire×2)Flip a coin. If tails, discard all Fire Energy cards attached to Blaine's Ninetales.

A 60 HP Stage 1. Burn Up hits for 50, but on tails every Fire Energy on it is discarded. Big numbers with a real risk.

Blaine's Arcanine — カツラのウインディ (1999)
034

Blaine's Arcanineカツラのウインディ

HOLO RARE
FireHP 90Stage 1Dex No. 059Illus. Ken Sugimori
Heat Tackle 40 (Fire, Colorless×2)Blaine's Arcanine does 10 damage to itself.
Firestorm 120 (Fire×4)Discard 3 Fire Energy cards attached to Blaine's Arcanine in order to use this attack.

A 90 HP Stage 1 holo and the first card in this set to reach 120 damage — Firestorm, at the cost of three Fire Energy. Heat Tackle deals 10 back to itself.

Blaine's Moltres — カツラのファイヤー (1999)
035

Blaine's Moltresカツラのファイヤー

HOLO RARE
FireHP 90BasicDex No. 146Illus. Ken Sugimori
Phoenix Flame 90 (Fire×5)Flip a coin. If tails, shuffle Blaine's Moltres and all cards attached to it into your deck (after doing damage).

A 90 HP Basic holo. Phoenix Flame hits for 90, but on tails Moltres and everything attached go back into the deck. A legendary bird printed as a Basic.

Water5 cardsHOLO 1

5 cards · listed in original order.

Sabrina's Psyduck — ナツメのコダック (1999)
036

Sabrina's Psyduckナツメのコダック

COMMON
WaterHP 50BasicDex No. 054Illus. Ken Sugimori
Scratch 10 (Colorless)
Random ESP 20 (Psychic)Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, this attack does no damage and Sabrina's Psyduck is now Confused.

50 HP. Scratch deals 10; Random ESP confuses on heads. The only Water-type among Sabrina's twenty cards.

Giovanni's Magikarp — サカキのコイキング (1999)
037

Giovanni's Magikarpサカキのコイキング

COMMON
WaterHP 30BasicDex No. 129Illus. Ken Sugimori
Ancestral Memory (Water)Flip a coin. If tails, this attack does nothing. Either way, you can't use this attack again as long as Giovanni's Magikarp stays in play (even putting Giovanni's Magikarp on the Bench won't let you use it again).
Flail Around 10x (Water, Colorless)Flip 3 coins. This attack does 10 damage times the number of heads.

The lowest HP in the set at 30. Flail Around flips three coins for 10 each. The frailest of Giovanni's sixteen cards — and the easiest to knock out.

Sabrina's Golduck — ナツメのゴルダック (1999)
038

Sabrina's Golduckナツメのゴルダック

RARE
WaterHP 70Stage 1Dex No. 055Illus. Ken Sugimori
Damage Shift (Psychic×2)Move 1 damage counter from each of your Pokémon that has any on it to the Defending Pokémon. (Don't apply Weakness and Resistance.)
Water Spray 20+ (Water, Colorless×2)Flip a coin. If heads, this attack does 20 damage plus 20 more damage; if tails, this attack does 20 damage.

A 70 HP Stage 1. Damage Shift collects a damage counter from each of your Pokémon and moves them onto the opponent — a rare way to turn your own wounds into damage.

Misty's Poliwrath — カスミのニョロボン (1999)
039

Misty's Poliwrathカスミのニョロボン

RARE
WaterHP 90Stage 2Dex No. 062Illus. Ken Sugimori
Water Ring 30 (Water×2, Colorless×2)Does 10 damage to each Pokémon that isn't Water on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.)

A 90 HP Stage 2. Water Ring hits every Pokémon that is not Water on both sides for 10. Modest, but spread damage on a Stage 2 was unusual in 1999.

Giovanni's Gyarados — サカキのギャラドス (1999)
040

Giovanni's Gyaradosサカキのギャラドス

HOLO RARE
WaterHP 90Stage 1Dex No. 130Illus. Ken Sugimori
Summon Storm (Water)Flip 2 coins. If both of them are heads, this attack does 20 damage to each other Pokémon (even your own). Don't apply Weakness and Resistance for this attack.
Dragon Tornado 40 (Water×2, Colorless×2)Unless this attack Knocks Out the Defending Pokémon, choose 1 of your opponent's Benched Pokémon and switch it with the Defending Pokémon.

A 90 HP Stage 1 holo. Dragon Tornado deals 40 back to itself unless it Knocks Out the Defending Pokémon; Summon Storm confuses and paralyzes on a double heads.

Lightning2 cardsHOLO 2

2 cards · listed in original order.

Lt. Surge's Raichu — マチスのライチュウ (1999)
041

Lt. Surge's Raichuマチスのライチュウ

HOLO RARE
LightningHP 80Stage 1Dex No. 026Illus. Ken Sugimori
Kerzap 20+ (Lightning×2)Flip a coin. If heads, this attack does 20 damage plus 30 more damage to the Defending Pokémon and discard all Lightning Energy cards attached to Lt. Surge's Raichu. If tails, this attack does 20 damage.
Thundertackle 40 (Lightning×2, Colorless×2)Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, Lt. Surge's Raichu does 20 damage to itself.

An 80 HP Stage 1 holo. Kerzap turns 20 into 50 on heads; Thundertackle paralyzes on heads. The ace of Lt. Surge's twelve cards.

Rocket's Zapdos — R団のサンダー (1999)
042

Rocket's ZapdosR団のサンダー

HOLO RARE
LightningHP 70BasicDex No. 145Illus. Shin-ichi Yoshida
Plasma 20 (Lightning)If there are any Lightning Energy cards in your discard pile, attach 1 of them to Rocket's Zapdos.
Electroburn 70 (Lightning×3, Colorless)Rocket's Zapdos does damage to itself equal to 10 times the number of Lightning Energy cards attached to it.

A 70 HP Basic holo. Plasma attaches any number of Lightning Energy from your discard pile; Electroburn hits for 70 and damages itself.

Psychic13 cardsHOLO 3

13 cards · listed in original order.

Sabrina's Abra — ナツメのケーシィ (1999)
043

Sabrina's Abraナツメのケーシィ

COMMON
PsychicHP 40BasicDex No. 063Illus. Ken Sugimori
Energy Loop 20 (Psychic)Return a Psychic Energy card attached to Sabrina's Abra to your hand in order to use this attack.

40 HP. Energy Loop deals 20 and returns a Psychic Energy on it to your hand — a card that recycles its own fuel.

Sabrina's Slowpoke — ナツメのヤドン (1999)
044

Sabrina's Slowpokeナツメのヤドン

COMMON
PsychicHP 50BasicDex No. 079Illus. Ken Sugimori
Lazy Attack 30 (Psychic, Colorless)Sabrina's Slowpoke is now Asleep (after doing damage).

50 HP. Lazy Attack hits for 30 and then puts Slowpoke itself to sleep. A card that works every other turn.

Sabrina's Drowzee — ナツメのスリープ (1999)
045

Sabrina's Drowzeeナツメのスリープ

COMMON
PsychicHP 50BasicDex No. 096Illus. Atsuko Nishida
Suggestion (Psychic)Flip a coin. If heads, the Defending Pokémon can't attack during your opponent's next turn.
Headbutt 20 (Colorless×2)

50 HP. Suggestion stops the Defending Pokémon from attacking on heads; Headbutt adds 20. Lock it, then hit it.

Sabrina's Mr. Mime — ナツメのバリヤード (1999)
046

Sabrina's Mr. Mimeナツメのバリヤード

COMMON
PsychicHP 50BasicDex No. 122Illus. Ken Sugimori
Sleight of Hand (Colorless)Choose up to 3 cards from your hand and put them on top of your deck. Then search your deck for that many basic Energy cards. Show those cards to your opponent, then put them into your hand. Shuffle your deck afterward.
Slap 20 (Psychic, Colorless)

50 HP. Sleight of Hand puts up to three cards from your hand on top of your deck, clearing dead draws. Slap adds a flat 20.

Sabrina's Kadabra — ナツメのユンゲラー (1999)
047

Sabrina's Kadabraナツメのユンゲラー

UNCOMMON
PsychicHP 70Stage 1Dex No. 064Illus. Ken Sugimori
Life Drain (Psychic)Flip a coin. If heads, put a number of damage counters on the Defending Pokémon so that its remaining HP are 10.
Psyshot 30 (Psychic, Colorless×2)

A 70 HP Stage 1. Life Drain scatters damage counters onto the opponent on heads; Psyshot is a clean 30. The bridge into Alakazam.

Sabrina's Slowbro — ナツメのヤドラン (1999)
048

Sabrina's Slowbroナツメのヤドラン

UNCOMMON
PsychicHP 70Stage 1Dex No. 080Illus. Ken Sugimori
Naptime (Psychic)Flip a coin. If heads, remove 3 damage counters from Sabrina's Slowbro and Sabrina's Slowbro is now Asleep. If Sabrina's Slowbro has fewer damage counters than that, remove all of them.
Screaming Headbutt 40 (Psychic, Colorless×2)You can't use this attack during your next turn.

A 70 HP Stage 1. Naptime strips three damage counters on heads; Screaming Headbutt hits for 40 but cannot be used next turn.

Sabrina's Gastly — ナツメのゴース (1999)
049

Sabrina's Gastlyナツメのゴース

UNCOMMON
PsychicHP 40BasicDex No. 092Illus. Atsuko Nishida
Suffocating Gas 30 (Psychic×2)

40 HP with a single move: Suffocating Gas for 30. Thirty damage with no condition is unusual on a 40 HP Basic in this set.

Sabrina's Haunter — ナツメのゴースト (1999)
050

Sabrina's Haunterナツメのゴースト

UNCOMMON
PsychicHP 50Stage 1Dex No. 093Illus. Atsuko Nishida
Night Spirits 30x (Psychic×2)Flip a number of coins equal to the total number of Sabrina's Gastlys, Sabrina's Haunters, and Sabrina's Gengars you have in play. This attack does 30 damage times the number of heads.

A 50 HP Stage 1. Night Spirits flips one coin per Sabrina card you have in play, for 30 each. It rewards building the deck around her name.

Sabrina's Hypno — ナツメのスリーパー (1999)
051

Sabrina's Hypnoナツメのスリーパー

UNCOMMON
PsychicHP 70Stage 1Dex No. 097Illus. Ken Sugimori
Invigorate (Psychic)Choose 1 Basic Pokémon in any player's discard pile. Put it onto that player's Bench. Put a number of damage counters on that Pokémon equal to half its HP (rounded down to the nearest 10). (You can't put a Pokémon on a Bench that's full.)
Pendulum Curse 20x (Psychic×2)Flip a number of coins equal to the number of damage counters on the Defending Pokémon. This attack does 20 damage times the number of heads.

A 70 HP Stage 1. Invigorate puts a Basic Pokémon from any discard pile onto your Bench; Pendulum Curse flips coins equal to the opponent's cards in play.

Sabrina's Jynx — ナツメのルージュラ (1999)
052

Sabrina's Jynxナツメのルージュラ

UNCOMMON
PsychicHP 60BasicDex No. 124Illus. Atsuko Nishida
Helping Hand (Psychic)Choose 1 of your opponent's Pokémon. Remove any number of damage counters from that Pokémon, then draw that many cards.
Hug 20 (Psychic, Colorless)Flip a coin. If heads, the Defending Pokémon can't retreat during your opponent's next turn.

60 HP. Helping Hand removes any number of damage counters from one of your opponent's Pokémon and draws that many cards — healing the enemy for cards. Hug locks retreat on heads.

Sabrina's Alakazam — ナツメのフーディン (1999)
053

Sabrina's Alakazamナツメのフーディン

HOLO RARE
PsychicHP 80Stage 2Dex No. 065Illus. Ken Sugimori
Mega Burn 60 (Psychic, Colorless×3)You can't use this attack during your next turn.

An 80 HP Stage 2 holo. Mega Burn hits for 60 but cannot be used next turn. Even so, 60 on a Psychic Stage 2 was about as fast as 1999 got.

Sabrina's Gengar — ナツメのゲンガー (1999)
054

Sabrina's Gengarナツメのゲンガー

HOLO RARE
PsychicHP 80Stage 2Dex No. 094Illus. Ken Sugimori
Pain Amplifier (Psychic)Put a damage counter on each of your opponent's Pokémon has already has any damage counters on it.
Call of the Night 40 (Psychic×3)Unless this attack Knocks Out the Defending Pokémon, flip 2 coins. If both of them are heads, your opponent shuffles his or her Active Pokémon and all cards attached to it into his or her deck.

An 80 HP Stage 2 holo. Pain Amplifier puts a damage counter on every already-damaged Pokémon your opponent has; Call of the Night adds 40.

Rocket's Mewtwo — R団のミュウツー (1999)
055

Rocket's MewtwoR団のミュウツー

HOLO RARE
PsychicHP 70BasicDex No. 150Illus. Shin-ichi Yoshida
Juxtapose (Psychic)Flip a coin. If heads, switch the number of damage counters on Rocket's Mewtwo with the number of damage counters on the Defending Pokémon (even if it would Knock Out either Pokémon). (It's okay if 1 of the Pokémon has no damage counters on it.)
Hypnoblast 20 (Psychic×2)Flip a coin. If heads, the Defending Pokémon is now Asleep.
Psyburn 60 (Psychic×3, Colorless)

A 70 HP Basic holo with three attacks. Juxtapose swaps the number of damage counters on both Active Pokémon — the strangest move in the set. Hypnoblast and Psyburn back it up.

Fighting6 cardsHOLO 1

6 cards · listed in original order.

Blaine's Mankey — カツラのマンキー (1999)
056

Blaine's Mankeyカツラのマンキー

COMMON
FightingHP 40BasicDex No. 056Illus. Atsuko Nishida
Pranks (Colorless)Flip a coin. If heads, choose a card from your opponent's discard pile and put it on top of his or her deck.
Fury Swipes 10x (Fighting)Flip 3 coins. This attack does 10 damage times the number of heads.

40 HP. Pranks picks a card out of your opponent's deck and discards it on heads. Fury Swipes flips three coins for 10 each.

Giovanni's Machop — サカキのワンリキー (1999)
057

Giovanni's Machopサカキのワンリキー

COMMON
FightingHP 50BasicDex No. 066Illus. Ken Sugimori
Chop 10 (Colorless)
Fury Punch 20x (Fighting×2)Flip a coin. If heads, this attack does 20 damage times the number of damage counters on Giovanni's Machop.

50 HP. Chop is a flat 10; Fury Punch flips for 20 per heads. The entrance to Giovanni's Fighting line.

Blaine's Rhyhorn — カツラのサイホーン (1999)
058

Blaine's Rhyhornカツラのサイホーン

COMMON
FightingHP 60BasicDex No. 111Illus. Ken Sugimori
Horn Charge (Fighting)Flip a coin. If tails, this attack does nothing.
Overrun 20 (Colorless×3)Flip a coin. If heads and if your opponent has any Benched Pokémon, choose 1 of them and this attack does 20 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)

60 HP. Horn Charge does nothing on tails; Overrun adds 10 to the Bench on heads. Every attack is a coin flip.

Giovanni's Machoke — サカキのゴーリキー (1999)
059

Giovanni's Machokeサカキのゴーリキー

UNCOMMON
FightingHP 80Stage 1Dex No. 067Illus. Ken Sugimori
Risky Attack (Fighting)Flip a coin. If tails, this attack does no damage to the Defending Pokémon and Giovanni's Machoke does 100 damage to itself.
Headlock 20+ (Fighting×2, Colorless)Flip a coin. If heads, this attack does 20 damage plus 20 more damage and the Defending Pokémon is now Paralyzed. If tails, this attack does 20 damage.

An 80 HP Stage 1. Risky Attack damages Machoke itself on tails; Headlock adds 20 more on heads.

Brock's Dugtrio — タケシのダグトリオ (1999)
060

Brock's Dugtrioタケシのダグトリオ

RARE
FightingHP 60Stage 1Dex No. 051Illus. Ken Sugimori
Lie Low (Fighting)All damage done to Brock's Dugtrio during your opponent's next turn is reduced by 20 (after applying Weakness and Resistance).
Earthdrill (Fighting×2, Colorless)This attack can't be used unless Brock's Dugtrio used its Lie Low attack last turn.

A 60 HP Stage 1. Lie Low blocks all damage done to it during your opponent's next turn. The only Fighting evolution among Brock's eighteen cards.

Giovanni's Machamp — サカキのカイリキー (1999)
061

Giovanni's Machampサカキのカイリキー

HOLO RARE
FightingHP 100Stage 2Dex No. 068Illus. Ken Sugimori
Hurricane Punch 30x (Fighting×3, Colorless)Flip 4 coins. This attack does 30 damage times the number of heads.

A 100 HP Stage 2 holo. Hurricane Punch flips four coins for 30 each — the widest swing in the set, up to 120.

Colorless14 cardsHOLO 2

14 cards · listed in original order.

Koga's Pidgey — キョウのポッポ (1999)
062

Koga's Pidgeyキョウのポッポ

COMMON
ColorlessHP 50BasicDex No. 016Illus. Ken Sugimori
Peck 10 (Colorless)
Sand-attack 20 (Colorless×3)If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.

50 HP. Peck is 10; Sand-attack deals 20 and makes the next attack fail. The only Colorless Basic among Koga's seventeen.

Giovanni's Meowth — サカキのニャース (1999)
063

Giovanni's Meowthサカキのニャース

COMMON
ColorlessHP 50BasicDex No. 052Illus. Ken Sugimori
Cat Fleas (Colorless)Flip a coin. If heads, the Defending Pokémon is now Confused.
Cat Kick 30 (Colorless×3)

50 HP. Cat Fleas confuses on heads; Cat Kick hits for 30. One of two distinct Meowth cards in this set — the other is 068.

Blaine's Doduo — カツラのドードー (1999)
064

Blaine's Doduoカツラのドードー

COMMON
ColorlessHP 50BasicDex No. 084Illus. Ken Sugimori
Wild Kick (Colorless)Flip a coin. If tails, this attack does nothing.
Retaliate 10x (Colorless×2)Does 10 damage times the number of damage counters on Blaine's Doduo.

50 HP. Wild Kick does nothing on tails; Retaliate deals 10 per damage counter on the Defending Pokémon.

Blaine's Tauros — カツラのケンタロス (1999)
065

Blaine's Taurosカツラのケンタロス

COMMON
ColorlessHP 70BasicDex No. 128Illus. Ken Sugimori
3-Pronged Tail 10x (Colorless)Flip 3 coins. This attack does 10 damage times the number of heads.
Full Speed Charge 20x (Colorless×3)Flip 4 coins. This attack does 20 damage times the number of heads to the Defending Pokémon and 20 damage times the number of tails to Blaine's Tauros.

70 HP. 3-Pronged Tail flips three coins for 10 each; Full Speed Charge flips four for 20 each, reaching 80. All luck, all the way.

Sabrina's Porygon — ナツメのポリゴン (1999)
066

Sabrina's Porygonナツメのポリゴン

COMMON
ColorlessHP 40BasicDex No. 137Illus. Ken Sugimori
Sharp Point 10 (Colorless)
Barrier Attack 20 (Colorless×2)All damage done by attacks to Sabrina's Porygon during your opponent's next turn is reduced by 10 (after applying Weakness and Resistance).

40 HP. Sharp Point is 10; Barrier Attack blocks all damage next turn for 20. Small, but it knows how to survive.

Koga's Pidgey — キョウのポッポ (1999)
067

Koga's Pidgeyキョウのポッポ

UNCOMMON
ColorlessHP 40BasicDex No. 016Illus. Atsuko Nishida
Messenger (Colorless)Put Koga's Pidgey and all cards attached to it on top of your deck. Then search your deck for any Basic Pokémon or Evolution card not named Koga's Pidgey. Show that card to your opponent, then put it into your hand. Shuffle your deck afterward.
Wing Attack 20 (Colorless×2)

40 HP. Messenger returns Pidgey and everything on it to the top of your deck, recycling it once it has done its job. Wing Attack adds 20.

Giovanni's Meowth — サカキのニャース (1999)
068

Giovanni's Meowthサカキのニャース

UNCOMMON
ColorlessHP 40BasicDex No. 052Illus. Atsuko Nishida
False Charity (Colorless)Flip a coin. If heads, look at the top card of your opponent's deck. If it's a Trainer card, put it in your opponent's discard pile; otherwise, put it into his or her hand.
Double Scratch 20x (Colorless×2)Flip 2 coins. This attack does 20 damage times the number of heads.

40 HP. False Charity peeks at the top of your opponent's deck on heads; Double Scratch flips twice for 20 each.

Blaine's Kangaskhan — カツラのガルーラ (1999)
069

Blaine's Kangaskhanカツラのガルーラ

UNCOMMON
ColorlessHP 80BasicDex No. 115Illus. Ken Sugimori
Child's Punch (Colorless)Flip a coin. If tails, this attack does nothing.
One-Two Punch 30+ (Colorless×3)Flip a coin. If heads, this attack does 30 damage plus 10 more damage; if tails, this attack does 30 damage.

80 HP. Child's Punch does nothing on tails; One-Two Punch turns 30 into 50 on heads.

Koga's Pidgeotto — キョウのピジョン (1999)
070

Koga's Pidgeottoキョウのピジョン

RARE
ColorlessHP 60Stage 1Dex No. 017Illus. Ken Sugimori
Quick Turn 30x (Colorless×3)Flip 2 coins. This attack does 30 damage times the number of heads.
Aerial Maneuvers 10+ (Colorless×4)Flip a coin. If heads, this attack does 10 damage plus 30 more damage, and, during your opponent's next turn, prevent all effects of attacks, including damage, done to Koga's Pidgeotto. If tails, this attack does 10 damage.

A 60 HP Stage 1. Quick Turn flips two coins for 30 each; Aerial Maneuvers makes 10 into 30 on heads.

Giovanni's Persian — サカキのペルシアン (1999)
071

Giovanni's Persianサカキのペルシアン

HOLO RARE
ColorlessHP 60Stage 1Dex No. 053Illus. Ken Sugimori
Ambush 20+ (Colorless×3)Flip a coin. If heads, this attack does 20 damage plus 20 more damage; if tails, this attack does 20 damage.

A 60 HP Stage 1 holo. Ambush deals 40 on heads; on tails it lets you look at your opponent's hand and discard a card. The only Colorless evolution among Giovanni's sixteen.

Koga's Ditto — キョウのメタモン (1999)
072

Koga's Dittoキョウのメタモン

HOLO RARE
ColorlessHP 40BasicDex No. 132Illus. Ken Sugimori
Giant Growth (Colorless)Flip a coin. If heads, Koga's Ditto's maximum HP is now 80 and Koga's Ditto's Pound attack's base damage is 30 instead of 10. (Benching Koga's Ditto ends this effect.)
Pound 10 (Colorless)

A 40 HP Basic holo. Giant Growth raises its max HP to 80 and adds 20 to its attack on heads. A card that grows into itself.

Rocket's Snorlax — R団のカビゴン (1999)
073

Rocket's SnorlaxR団のカビゴン

RARE
ColorlessHP 90BasicDex No. 143Illus. Shin-ichi Yoshida
Collapse 20 (Colorless×3)Rocket's Snorlax is now Asleep (after doing damage).

A 90 HP Basic. Collapse deals 20 and then puts Snorlax itself to sleep. 90 HP is among the highest for a Basic here — and it sleeps through the retaliation.

No card face
074

Imakuni?'s Doduoイマクニ?のドードー

JP ONLY
ColorlessHP 50BasicDex No. 084Illus. Tomoaki Imakuni
調和します 30 (Colorless×2)

One of the two cards left out of the English release. Harmonize costs two Colorless for 30 — but from the moment you use it you must start singing, and the damage only lands when the song ends. Its Pokémon Power even instructs you to throw the card as far as you can when Doduo retreats.

No card face
075

_____'s Chansey_____のラッキー

JP ONLY
ColorlessHP 90BasicDex No. 113Illus. Kagemaru Himeno
ラッキーエッグ (Colorless)
ラッキーパンチ (Colorless×3)

The second of the two cards left out of the English release. The name is printed as a blank line so the owner writes their own name in. A 90 HP Chansey with Lucky Egg and Lucky Punch — identical in play, empty in name.

Trainer23 cardsHOLO 1

23 cards · listed in original order.

Blaine's Gamble — カツラのギャンブル (1999)
076

Blaine's Gambleカツラのギャンブル

COMMON
TrainerIllus. Ken Sugimori

Discard any number of other cards from your hand, then flip a coin. If heads, draw twice that many cards.

Discard any number of cards, flip a coin, and on heads draw twice as many. A Blaine-named way to trade a bad hand for a better one.

Trash Exchange — トラッシュ交換 (1999)
077

Trash Exchangeトラッシュ交換

COMMON
TrainerIllus. Keiji Kinebuchi

Count the number of cards in your discard pile and shuffle them into your deck. Then discard that many cards from the top of your deck.

Shuffle your discard pile back in, then discard the same number of cards off the top. A way to reset the deck that charges you the same amount you recycle.

Sabrina's Gaze — ナツメの眼 (1999)
078

Sabrina's Gazeナツメの眼

COMMON
TrainerIllus. Ken Sugimori

Each player shuffles his or her hand into his or her deck and draws a new hand of the same number of cards.

Both players shuffle their hand into their deck and draw the same number back. It scrambles whatever your opponent was holding together — a way to erase their set-up turn.

Transparent Walls — 見えない壁 (1999)
079

Transparent Walls見えない壁

COMMON
TrainerIllus. Keiji Kinebuchi

Until the end of your opponent's next turn, prevent all damage from attacks done to your Benched Pokémon. (Any other effects of attacks still happen.)

Prevents all attack damage to your Benched Pokémon through your opponent's next turn. The other effects of those attacks still happen.

Warp Point — ワープポイント (1999)
080

Warp Pointワープポイント

COMMON
TrainerIllus. Keiji Kinebuchi

If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with his or her Active Pokémon, then, if you have any Benched Pokémon, you switch 1 of them with your Active Pokémon.

Your opponent switches first, then you switch. Both sides reset their Active Pokémon without paying a retreat cost.

Blaine's Last Resort — カツラの奥の手 (1999)
081

Blaine's Last Resortカツラの奥の手

UNCOMMON
TrainerIllus. Ken Sugimori

You can't play this card if you have any cards in your hand other than Blaine's Last Resort. Show your hand to your opponent, then draw 5 cards.

Playable only when it is the only card in your hand: show your hand, then draw five. A harsh condition for what was, in 1999, an enormous draw.

Blaine's Quiz #3 — カツラのクイズ その3 (1999)
082

Blaine's Quiz #3カツラのクイズ その3

UNCOMMON
TrainerIllus. Ken Sugimori

Put a Basic or Evolution card from your hand face down in front of you and tell your opponent the name of an attack of that card. Your opponent guesses the name of that card. Flip the card over. If your opponent guessed right, he or she draws 3 cards. If your opponent guessed wrong, you draw 3 cards. Either way, return the card to your hand.

A quiz card: set a Pokémon face down, name one of its attacks, and let your opponent guess the card. Right and they draw three; wrong and you do.

Koga's Ninja Trick — キョウ秘伝, 変わり身の術 (1999)
083

Koga's Ninja Trickキョウ秘伝, 変わり身の術

UNCOMMON
TrainerIllus. Sumiyoshi Kizuki

Attach Koga's Ninja Trick to your Active Pokémon with Koga in its name. If this Pokémon goes to your Bench, discard this card. When your opponent attacks, you may switch this Pokémon with 1 of your Benched Pokémon (before damage or other effects of attacks).

Attach it to a Koga-named Pokémon and you may switch out before the attack resolves. Insurance that lets Koga's Pokémon leave before the damage lands.

Tickling Machine — くすぐりマシーン (1999)
084

Tickling Machineくすぐりマシーン

UNCOMMON
TrainerIllus. Sumiyoshi Kizuki

Flip a coin. If heads, your opponent sets aside all the cards in his or her hand face down. Nobody may look at those cards. At the end of your opponent's next turn, your opponent puts those cards back into his or her hand. If tails, your turn ends immediately (you can't attack this turn).

On heads, your opponent sets their whole hand aside face down until the end of their next turn. On tails your turn ends immediately. High-risk disruption.

Cinnabar City Gym — グレンタウンジム (1999)
085

Cinnabar City Gymグレンタウンジム

UNCOMMON
TrainerIllus. Keiji Kinebuchi

This card stays in play after being played. Discard this card if another Stadium card comes into play. Ignore Weakness when a Water Pokémon does damage to a Pokémon with Blaine in its name.

A Stadium for Cinnabar. Water Pokémon ignore Weakness when attacking a Blaine-named Pokémon — Blaine's answer to his own Weakness.

Fuchsia City Gym — セキチクシティジム (1999)
086

Fuchsia City Gymセキチクシティジム

UNCOMMON
TrainerIllus. Keiji Kinebuchi

This card stays in play after being played. Discard this card if another Stadium card comes into play. Once during each player's turn (before attacking), that player may flip a coin. If heads, that player may shuffle 1 of his or her Pokémon in play with Koga in its name and any cards attached to it into his or her deck.

A Stadium for Fuchsia. Once a turn, either player may flip: on heads, shuffle a Koga-named Pokémon and everything on it back into the deck. A way to recycle a damaged card.

Sabrina's ESP — ナツメのESP (1999)
087

Sabrina's ESPナツメのESP

UNCOMMON
TrainerIllus. Ken Sugimori

Attach Sabrina's ESP to 1 of your Pokémon with Sabrina in its name. At the end of your turn, discard Sabrina's ESP. If that Pokémon uses and attack that involves flipping coins, Sabrina's ESP lets you re-flip those coins once. If you do, re-flip all the coins.

Attach to a Sabrina-named Pokémon; it is discarded at the end of the turn. While attached, one coin-flip attack may be re-flipped in full.

Sabrina's Psychic Control — ナツメのサイキックコントロール (1999)
088

Sabrina's Psychic Controlナツメのサイキックコントロール

UNCOMMON
TrainerIllus. Ken Sugimori

Flip a coin. If heads, choose a Trainer card in your opponent's discard pile that isn't put in play (like PlusPower or Mysterious Fossil). You may use that card as if it were in your hand, if you do everything required in order to play that card (like discarding cards). The card stays in your opponent's discard pile.

On heads, use a Trainer card sitting in your opponent's discard pile as if it were in your hand — the card stays in their discard pile. Theft without removal.

Minion of Team Rocket — ロケット団員 (1999)
089

Minion of Team Rocketロケット団員

UNCOMMON
TrainerIllus. Ken Sugimori

Flip 2 coins. If both of them are heads, choose 1 of your opponent's Benched Pokémon and return it and all cards attached to it to his or her hand. If 1 or both of them are tails, your turn ends immediately (you can't attack this turn).

Flip two coins; on a double heads, return one of your opponent's Benched Pokémon to their hand. A single tails ends your turn instead.

Saffron City Gym — ヤマブキシティジム (1999)
090

Saffron City Gymヤマブキシティジム

UNCOMMON
TrainerIllus. Keiji Kinebuchi

This card stays in play after being played. Discard this card if another Stadium card comes into play. As often as each player like during his or her turn (before attacking), that player may return 1 basic Energy card attached to 1 of his or her Pokémon with Sabrina in its name to his or her hand.

A Stadium for Saffron. Either player may, any number of times a turn, return a basic Energy from a Sabrina-named Pokémon to hand — Energy becomes movable.

Rocket's Secret Experiment — ロケット団の実験 (1999)
091

Rocket's Secret Experimentロケット団の実験

UNCOMMON
TrainerIllus. Ken Sugimori

Flip a coin. If heads, search your deck for any card and put it into your hand. Shuffle your deck afterward. If tails, you can't play Trainer cards until the end of your next turn.

On heads, search your deck for any card. On tails, no Trainer cards until the end of your next turn. Search with a real price.

Rocket's Minefield Gym — ロケット団の爆発ジム (1999)
092

Rocket's Minefield Gymロケット団の爆発ジム

UNCOMMON
TrainerIllus. Keiji Kinebuchi

This card stays in play after being played. Discard this card if another Stadium card comes into play. Whenever a player puts a Basic Pokémon onto his or her Bench from his or her hand, he or she flips a coin. If tails, put damage counters on that Pokémon.

A Rocket Stadium. Every time either player Benches a Basic from hand, they flip — tails puts damage on it. It hits both sides, and punishes Basic-heavy decks.

Blaine — カツラ (1999)
093

Blaineカツラ

RARE
TrainerIllus. Ken Sugimori

During this turn, instead of attaching your free Energy card, you may instead attach 2 Fire Energy cards to 1 of your Pokémon with Blaine in its name. (Playing additional copies of this card this turn has no effect.)

Instead of your free Energy this turn, attach two Fire Energy to one Blaine-named Pokémon. Acceleration for a Fire deck.

Koga — キョウ (1999)
094

Kogaキョウ

RARE
TrainerIllus. Ken Sugimori

If an attack from a Pokémon with Koga in its name does damage to a Defending Pokémon this turn, that Pokémon is then Poisoned.

This turn, any attack from a Koga-named Pokémon that deals damage also poisons the target. One card that gives all seventeen of Koga's Pokémon poison.

Giovanni — サカキ (1999)
095

Giovanniサカキ

HOLO RARE
TrainerIllus. Ken Sugimori

Choose 1 of your Pokémon in play with Giovanni in its name. For the rest of your turn, you may evolve that Pokémon even if you just played or evolved it this turn or if this is your first turn. This effect also applies to the Pokémon it evolves into.

Lets a Giovanni-named Pokémon evolve the turn it was played, even on your first turn. Giovanni is the only ★ among the four Leaders because Japan shipped no Giovanni theme deck — so only the holo version existed.

Giovanni's Last Resort — サカキの切り札 (1999)
096

Giovanni's Last Resortサカキの切り札

RARE
TrainerIllus. Ken Sugimori

Remove all damage counters from 1 of your Pokémon with Giovanni in its name. Then discard your hand.

Remove every damage counter from one Giovanni-named Pokémon, then discard your entire hand. Healing paid for with your whole hand.

Viridian City Gym — トキワシティジム (1999)
097

Viridian City Gymトキワシティジム

RARE
TrainerIllus. Keiji Kinebuchi

This card stays in play after being played. Discard this card if another Stadium card comes into play. Whenever a Pokémon with Giovanni in its name evolves, its owner removes 2 damage counters from that Pokémon (or 1 if it only has 1).

A Stadium for Viridian. Whenever a Giovanni-named Pokémon evolves, remove two damage counters from it. The more you evolve, the more it heals.

Sabrina — ナツメ (1999)
098

Sabrinaナツメ

RARE
TrainerIllus. Ken Sugimori

Take all Energy cards attached to 1 of your Pokémon with Sabrina in its name and attach them to another 1 of your Pokémon with Sabrina in its name.

Move every Energy off one Sabrina-named Pokémon onto another. Energy transfer without losing a single card.

Southern Islands

1999-07-1718 cards
Packaging (official product catalogue)

Southern Islands

SIOut of print
Released
1999-07-17
Per pack
18 cards18 kinds
Pack spread
9 cards × 2 folders (Rainbow / Tropical Island)
Publisher
Media Factory

Eighteen cards released alongside the second movie. They were not sold as booster packs but handed out in two nine-card folders (Rainbow Island and Tropical Island), so there is no per-pack price. The same eighteen also appeared in three-card boxes, divided by region of the islands. The cards carry no rarity symbol, and none are holofoil.

Eighteen cards tied to the film, sold as two folders of nine (Tropical Island and Rainbow Island), all drawn on a southern-island theme. The art splits exactly in half: nine by Keiko Fukuyama, nine by Naoyo Kimura.

None of the eighteen carries a rarity symbol. It was not a booster set but a fixed run of eighteen handed out together, so there is no common/uncommon/holo split — the rarity field here reads "no symbol". The same eighteen were also sold in three-card boxes, divided by region of the islands.

Grass5 cards

5 cards · listed in original order.

Ivysaur — フシギソウ (1999)
005

Ivysaurフシギソウ

NO SYMBOL
GrassHP 60Stage 1Dex No. 002Illus. Keiko Fukuyama
Strange Scent (Grass)Each player flips a coin. Each player who gets heads chooses a total of 3 damage counters from among his or her Pokémon and removes them. (If the player's Pokémon have fewer total damage counters than that, he or she removes all of them.)
Razor Leaf 30 (Grass×2)

A 60 HP Stage 1. Strange Scent makes both players flip, and whoever gets heads removes up to three damage counters. Razor Leaf adds a flat 30.

Ledyba — レディバ (1999)
007

Ledybaレディバ

NO SYMBOL
GrassHP 40BasicDex No. 165Illus. Keiko Fukuyama
Gnaw 10 (Colorless)
Agility 20 (Grass×2)Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Ledyba.

40 HP. Gnaw is 10; Agility blocks every effect of attacks, damage included, through your opponent's next turn for 20.

Butterfree — バタフリー (1999)
009

Butterfreeバタフリー

NO SYMBOL
GrassHP 80Stage 2Dex No. 012Illus. Keiko Fukuyama
Fly 30 (Colorless×3)Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Butterfree. If tails, this attack does nothing (not even damage).
Rainbow Powder 20 (Grass×2, Colorless)Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, the Defending Pokémon is now Poisoned.

An 80 HP Stage 2. Fly blocks all attacks next turn for 30; Rainbow Powder paralyzes on heads and poisons on tails — two different statuses off one coin.

Exeggutor — ナッシー (1999)
013

Exeggutorナッシー

NO SYMBOL
GrassHP 70Stage 1Dex No. 103Illus. Naoyo Kimura
Sharpshooter (Grass)Choose 1 of your opponent's Pokémon. Flip a number of coins equal to the number of Grass Energy attached to Exeggutor. This attack does 10 damage times the number of heads to that Pokémon. Don't apply Weakness and Resistance.

A 70 HP Stage 1. Sharpshooter flips one coin per Grass Energy attached and deals 20 per heads to any Pokémon you choose. The more Energy you stack, the harder it snipes.

Vileplume — ラフレシア (1999)
017

Vileplumeラフレシア

NO SYMBOL
GrassHP 70Stage 2Dex No. 045Illus. Naoyo Kimura
Paradise Pollen (Grass)Flip a coin. If heads, remove 2 damage counters from Vileplume (1 if it only has 1). Then, if you have any Benched Pokémon with damage counters on them, choose 1 of them and remove 2 damage counters from it (1 if it only has 1).
Horrid Pollen 30 (Grass×2, Colorless)Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, the Defending Pokémon is now Confused.

A 70 HP Stage 2. Paradise Pollen heals two counters and then reaches the Grass Pokémon on your Bench; Horrid Pollen deals 30 and either paralyzes or confuses.

Water4 cards

4 cards · listed in original order.

Tentacruel — ドククラゲ (1999)
010

Tentacruelドククラゲ

NO SYMBOL
WaterHP 60Stage 1Dex No. 073Illus. Naoyo Kimura
Tentacle Grip (Water)Flip a number of coins equal to the number of Water Energy cards attached to Tentacruel. For each heads, draw 2 cards.
Poison Sting 20 (Water×2)Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

A 60 HP Stage 1. Tentacle Grip flips one coin per Water Energy on it and draws per heads — card draw tied to how much Energy you commit. Poison Sting adds 20.

Marill — マリル (1999)
011

Marillマリル

NO SYMBOL
WaterHP 40BasicDex No. 183Illus. Naoyo Kimura
Squirt (Water)Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. Don't apply Weakness and Resistance.
Rolling Tackle 20 (Colorless×2)

40 HP. Squirt deals 10 to any one of your opponent's Pokémon, ignoring Weakness and Resistance; Rolling Tackle adds 20. Small, but it chooses its target.

Lapras — ラプラス (1999)
012

Laprasラプラス

NO SYMBOL
WaterHP 70BasicDex No. 131Illus. Naoyo Kimura
Gentle Song (Colorless)If Lapras has any damage counters on it, remove 2 of them from it (1 if it only has 1). If the Defending Pokémon has any damage counters on it, remove 2 of them from it (1 if it only has 1). The Defending Pokémon is now Asleep.
Ice Beam 20 (Water×2)Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

A 70 HP Basic. Gentle Song removes two damage counters from itself and puts the opponent to sleep; Ice Beam paralyzes on heads for 20. Healing and disruption in one card.

Wartortle — カメール (1999)
015

Wartortleカメール

NO SYMBOL
WaterHP 60Stage 1Dex No. 008Illus. Naoyo Kimura
Water Gun 20 (Water×2)Does 20 damage plus 10 more damage for each Water Energy attached to Wartortle but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.

A 60 HP Stage 1. Water Gun adds 10 for each Water Energy on Wartortle beyond what the attack costs — modest until you stack it, then 40 or 50.

Psychic2 cards

2 cards · listed in original order.

Mew — ミュウ (1999)
001

Mewミュウ

NO SYMBOL
PsychicHP 30BasicDex No. 151Illus. Keiko Fukuyama
Rainbow Wave (Psychic)Choose a type of Energy other than Colorless attached to Mew. This attack does 20 damage to each of your opponent's Pokémon of that type (including Benched Pokémon). Don't apply Weakness and Resistance.

A 30 HP Mew. Rainbow Wave picks one Energy type attached to it and deals 20 to every Pokémon of that type your opponent has. The lightest card in the set, and the hardest to aim.

Slowking — ヤドキング (1999)
014

Slowkingヤドキング

NO SYMBOL
PsychicHP 70Stage 1Dex No. 199Illus. Naoyo Kimura
Revelation (Psychic)Flip a coin. If heads, search your deck for a Trainer card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Psychic 10 (Psychic, Colorless)Does 10 damage plus 10 more damage for each Energy card attached to the Defending Pokémon.

A 70 HP Stage 1. Revelation searches the deck for a Trainer card on heads; Psychic adds 10 for every Energy on the Defending Pokémon.

Fighting2 cards

2 cards · listed in original order.

Onix — イワーク (1999)
003

Onixイワーク

NO SYMBOL
FightingHP 90BasicDex No. 095Illus. Keiko Fukuyama
Slam 20 (Colorless×2)Flip 2 coins. This attack does 20 damage times the number of heads.
Body Slam 40 (Fighting×4)Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

A 90 HP Basic. Slam flips two coins for 20 each; Body Slam costs four Fighting for 40 and paralyzes on heads. A Fighting wall that arrives on turn one.

Primeape — オコリザル (1999)
018

Primeapeオコリザル

NO SYMBOL
FightingHP 60Stage 1Dex No. 057Illus. Naoyo Kimura
Low Kick 20 (Fighting)
Rampage 20 (Fighting×2)Does 20 damage plus 10 more damage for each damage counter on Primeape. Flip a coin. If tails, Primeape is now Confused (after doing damage).

A 60 HP Stage 1. Low Kick is 20; Rampage adds 10 for every damage counter on Primeape — the more it has been hit, the harder it swings.

Colorless5 cards

5 cards · listed in original order.

Pidgeot — ピジョット (1999)
002

Pidgeotピジョット

NO SYMBOL
ColorlessHP 70Stage 2Dex No. 018Illus. Keiko Fukuyama
Supersonic Flight 40 (Colorless×2)Flip a coin. If tails, this attack does nothing.
Slicing Wind 50 (Colorless×4)

A 70 HP Stage 2. Supersonic Flight does 40 but nothing at all on tails; Slicing Wind costs four Colorless for 50. Drawn soaring over the island.

Togepi — トゲピー (1999)
004

Togepiトゲピー

NO SYMBOL
ColorlessHP 40BasicDex No. 175Illus. Keiko Fukuyama
Bawl 10 (Colorless)Flip a coin. If heads, the Defending Pokémon is now Confused.

40 HP. Bawl deals 10 and confuses on heads. The youngest Pokémon in the set — a Generation II species that was still brand new in 1999.

Raticate — ラッタ (1999)
006

Raticateラッタ

NO SYMBOL
ColorlessHP 60Stage 1Dex No. 020Illus. Keiko Fukuyama
Sharp Teeth 10 (Colorless×2)Flip a coin. If heads, this attack does 10 damage plus 30 more damage; if tails, this attack does 10 damage.

A 60 HP Stage 1 with one attack. Sharp Teeth makes 10 into 40 on heads; tails leaves it at 10. Everything rides on the coin.

Jigglypuff — プリン (1999)
008

Jigglypuffプリン

NO SYMBOL
ColorlessHP 50BasicDex No. 039Illus. Keiko Fukuyama
Tempting Eyes (Colorless)Choose 1 of your opponent's Benched Pokémon and switch it with the Defending Pokémon.
Sing (Colorless)Flip a coin. If heads, the Defending Pokémon is now Asleep.

50 HP. Tempting Eyes drags a Benched Pokémon into the Active spot; Sing puts it to sleep on heads. A card that buys time instead of dealing damage.

Lickitung — ベロリンガ (1999)
016

Lickitungベロリンガ

NO SYMBOL
ColorlessHP 70BasicDex No. 108Illus. Naoyo Kimura
Lick Wounds (Colorless)Flip a coin. If heads, choose 1 Pokémon (yours or your opponent's) with damage counters on it and remove 2 damage counters from it (1 if it only has 1).
Tongue Stretch (Colorless×2)Flip a coin. If heads, choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. Don't apply Weakness and Resistance.

A 70 HP Basic. Lick Wounds removes two damage counters from any damaged Pokémon, yours or theirs; Tongue Stretch deals 20 to a target of your choice.

Also released this year: English edition.

What came after

4 entries
  • Neo Genesis (96 cards), two and a half months after the Gold and Silver games. The card game moves generations, the six-set original run ends, and the release pace settles at three or four sets a year.

  • English Team Rocket — two and a half years after Japan's November 1997 release. The English market was still catching up on 1997.

  • Pokémon Card★VS (141 cards). It introduces running card numbers, ending the era when the Pokédex number doubled as the card number.

  • English Southern Islands — two years after Japan's folders, the eighteen cards finally shipped in English as a regular set.

The 116 cards across these two sets are essentially the whole Japanese output of 1999 — no expansion sheets and no constructed decks shipped that year, so unlike 1998 there is no missing slice of the pool.

Evidence & release sources

2 of 2 linked

Release dates and product identities are connected to the Japanese edition release register by set code. Sources are printed per product so a reader can check the claim without trusting this page alone. Unmatched products say so instead of borrowing another edition’s citation.

About the data

Card data — HP, type, stage, attacks, artist, rarity — follows the international Gym Challenge / Southern Islands printings. No public scans of the Japanese originals exist and their attack text includes machine translation, so stats and attacks are taken from the international print.

The 98 Japanese and 132 international cards do not map one to one: Gym Challenge mixes Japan's fifth and sixth expansions together. Matching ran against what the 1998 page had not already used, on four keys — owner name, Pokédex number, HP and rarity.

Two errors in the source data were corrected. ① Cards 003 and 004 are labelled ジョバンニ (Giovanni) where the Japanese printing reads サカキ. ② Card 075 is listed as _____のチャンシー; the Japanese card reads _____のラッキー. Both are fixed on this page.

Rarity follows the Japanese printing. The English set makes all four Leader Trainer cards holo, but in Japanese only Giovanni is a ★ — counting the English way gives nineteen holos against Japan's sixteen.

Pack prices, spreads and box counts follow what the publisher printed at the time — Media Factory in Japan, Wizards of the Coast in English. The English eleven-card pack stayed at $3.29 across all three sets. These are original retail prices, not today's market.

Cards 074 and 075 were left out of the English set — Imakuni?'s Doduo and _____'s Chansey. The first featured a singer unknown outside Japan; the second was a joke card. No public scan of either Japanese card exists, so both are shown without an image.

Of the 228 English cards, 197 reuse the scans already on the 1996 and 1997 pages — the artwork is identical. Only the remaining 31 (sixteen non-holo Jungle, fifteen non-holo Fossil) were fetched fresh here.

1999 closes the original series: eight Gym Leaders complete, a detour to a southern island, and an English market finally catching up. In 2000 the cards move to Gold and Silver.