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Yu-Gi-Oh! Beyond the Brave: The Set Contents, the Themes

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Quick answer

CardSpicy records what a set actually contains rather than what a listing promises, so this page sets out Yu-Gi-Oh! Beyond the Brave from the publisher’s own product page: a 100-card core booster of 10 Secret Rares, 14 Ultra Rares, 26 Super Rares and 50 Commons, built around a reimagining of Joey Wheeler’s cards and three more themes behind it. The one thing to check before buying is the date, because Konami’s own two pages disagree: the North American booster list gives 9 October 2026 and the European product page gives 8 October 2026.

These are new cards that rework old ideas, not reprints, and the set is 100 cards rather than the 60 of a side set.

The two release dates, and why they differ

Start with the date, because it is the detail most likely to be wrong in a secondhand listing. Two official pages state two different days.

Source Date given
Konami’s North American booster pack list 9 October 2026
Konami’s European product page for the set 8 October 2026

Both pages are Konami’s own, so this is not a case of one being unofficial. The practical reading is that the street date is in the first half of October 2026 and that the exact day depends on the market. If you are pre-ordering, the reliable check is the page for your own region rather than a countdown on a shop’s site.

The set sits late in a busy year. Our page on the 2026 release calendar puts it in order against everything else Konami has dated, including the December and January releases that follow it.

What is in the set

Beyond the Brave is a core booster rather than a side set, and the rarity spread is published in full. It adds up to 100 cards.

Rarity Cards
Secret Rare 10
Ultra Rare 14
Super Rare 26
Common 50

Konami notes that set contents and names are subject to change, which is standard wording for a set published before release. What the spread tells a collector is the shape of the chase: a 100-card pool with only 10 Secret Rares is a set where any single Secret Rare is a genuinely uncommon pull, and where the Super Rare tier is where most of the volume sits. Our page on what is in a booster box explains how that spread translates into what you actually open per display.

The Starlight and extended art structure

Beyond the base rarity counts, Konami publishes two further print treatments, and they apply to different cards.

  • Five cards are available as extended art Ultra Rares and Starlight Rares. That is the same five cards getting both premium treatments.
  • Twenty additional cards are available as Starlight Rares only. They do not get an extended art version.

Read together, that means the Starlight Rare pool for this set is 25 cards wide, split between five that also appear in extended art and twenty that appear only as Starlight. Because the treatments overlap rather than mirror each other, a card being an extended art Ultra Rare does not tell you whether it can be pulled as a Starlight. Our page on the Starlight and Ghost Rare treatments goes through what distinguishes them as chase printings, and the rarity guide covers where they sit against everything else.

Joey Wheeler, and Dark Time Wizard

The headline of the set is a reworking of Joey Wheeler’s cards, and it hangs on one new Spell. Konami describes Dark Time Wizard as a Quick-Play Spell with two effects of which you choose one on activation: one effect is safe, the other is a gamble.

The safe effect adds another card from your Deck to your hand that mentions Dark Time Wizard. Konami names the intended targets directly: Swiftwind Panther Warrior, Alligator’s Dragon Knight, Jinzo – Energy Shocker, Fisherman of Legend, Graceful & Skull Dice, Sleepy Scapegoats, Foolish Graverobber and Reversal Box. Then, during the End Phase, Dark Time Wizard returns a copy of itself from the Graveyard to your hand.

The risky effect is a coin toss. Win it and you destroy all of your opponent’s monsters and deal damage equal to half their combined original Attack Points. Call it wrong and your own monsters are destroyed, though you take no damage for it. Because the card is a Quick-Play Spell, that coin toss can be made on either player’s turn.

The payoff card sits behind both branches. If any monsters are destroyed by Dark Time Wizard, you can Tribute a monster from either player’s field to Special Summon the new Fusion Monster Red-Eyes Black Dragon Exceed from the Extra Deck. Konami gives it 3400 ATK, immunity to your opponent’s activated Spell and monster effects, and the ability to Summon any Level 8 or lower monster from your hand or Graveyard. That last clause is why the card matters beyond the theme it belongs to: the Fusion mechanic here is tied to a Spell that removes monsters, not to a conventional Fusion Summon. Our page on Summoning methods sets out how Fusion sits against the other mechanics if that distinction is new to you.

The Destiny HERO cards

The second theme reworks Aster Phoenix’s Destiny HERO cards, and all three named cards are new rather than reprinted.

  • Destiny HERO – Doom Overlord still banishes an opponent’s monster, as its predecessor did, and now also adds Clock Tower Prison or the new Dark City at Midnight from your Deck to your hand.
  • Destiny HERO – Destro-Dogma can Special Summon itself from your hand or Graveyard with 3400 ATK. Activating its effect makes your opponent take 2000 damage in the next Standby Phase, and when your opponent activates a card or effect you can Fusion Summon a DARK or Warrior monster using materials from your hand, field or Graveyard.
  • Destiny HERO – Dreadnought Master adds two cards from your Deck to your hand that are, or mention, Destiny HERO cards. Its printed Attack is unknown, and becomes the combined original Attack of every Destiny HERO monster in your field and Graveyard.

The third card is the one with the interesting design problem attached: a monster whose Attack is not printed but derived from the board is a different proposition from a fixed number, and it makes the card’s value depend on how the rest of the theme has developed rather than on its own stat line.

Atlantis and Daedalus return

The third theme is a WATER strategy that Konami frames around the link between Atlantis and Daedalus, and it reintroduces a mechanic that has been absent from competitive play.

Atlantis, City of the Sea Dragon reduces the Level of all monsters in both players’ hands and fields by one, which interferes with an opponent’s Extra Deck Summoning plans. It also lets you Link Summon Azure Ocean Dragon Lord – Neo-Daedalus Rage or Levia-Dragoon – Daedalus for one fewer material than normal, and it can return itself from the Graveyard to the field repeatedly.

The two boss monsters then do different jobs. Azure Ocean Dragon Lord – Neo-Daedalus Rage Special Summons up to three monsters from your Graveyard that mention Atlantis. Levia-Dragoon – Daedalus Special Summons a monster that mentions Atlantis straight from your Deck.

One detail ties the whole theme together and is easy to miss: every card in the group except Atlantis itself has its name become Umi while it is on the field, and each of them does something with Umi cards, which is all of them. That is what makes the theme behave as one unit rather than as a list of separate cards.

The Ashtra theme, and Trap monsters

The fourth theme is the most unusual in the set, because it builds a strategy out of Trap Cards that can also be played as monsters.

  • Ashtrashen – Gate to the Worlds Beyond lets you Summon Ashtra monsters by showing your opponent one of your face-down cards and returning it to your hand, or to the Extra Deck. If the card shown was a Spell or Trap, you can simply set it face-down again, which means the cost can be recycled rather than paid.
  • Akasuna the Battle Ashtra sends a Trap to the Graveyard to flip all of your opponent’s monsters face-down, for when the Trap you hold is not the one you need.
  • Every Ashtra Trap Card can also be Summoned as a Tuner monster, in addition to its main effect. That is the design decision that makes the theme work with Synchro Summoning rather than against it.
  • Ashtraja Susanoo and Ashtraya Mikumari-no-Mikoto are the theme’s Synchro Monsters, banishing your opponent’s cards in bulk or singling out one problem card and sending it to the Graveyard, while the theme keeps finding and setting more Traps.
  • Audhumla, Progenitor of the Frozen Expanse supports Trap strategies generally. With four or more cards on the field you can Summon it, and it swaps up to two Spells or Traps you no longer need for fresh draws, with a bonus Special Summon of a WATER monster in WATER strategies. Flipping Audhumla face-down protects your face-down cards from targeting and destruction for the turn.

For a collector rather than a player, the detail worth noting here is that Audhumla is a world premiere card and comes with an extended art version, which puts it in the small group of five cards carrying both of the set’s premium treatments.

Cards that fill gaps in existing decks

The last group is smaller and is aimed at players who already have a deck that is nearly, but not quite, complete. Konami names three.

  • Verre, the Maid of Endymion, built to work alongside Regulus, the Prince of Endymion from Battles of Legend: Glorious Gallery.
  • Clown Crew Cappello, for the Clown Crew deck introduced in Blazing Dominion.
  • Predaplant Daredevil, for the Predaplant cards that arrived in the same set.

Support cards of this kind are the least visible part of a set announcement and the part most likely to matter later, because they change decks that already exist rather than creating new ones.

What the set does not do

Four things are worth stating plainly, because listings tend to imply them.

  • It is not a reprint set. Konami describes the Joey and Destiny HERO cards as reimaginings. They are new cards with new names and effects, so an original Time Wizard or Red-Eyes does not gain a new printing here.
  • It publishes no prices. We quote none, and the most expensive cards in the game are a separate question from what a new set contains.
  • It does not settle competitive legality on its own. What a card can be played with is governed by the format and list rules, which our page on the Forbidden and Limited list covers separately.
  • Its contents can still change. Konami states explicitly that set contents and names are subject to change, which is normal for a set detailed before release.

Frequently asked questions

When does Yu-Gi-Oh! Beyond the Brave release?

Konami’s North American booster pack list gives 9 October 2026, while Konami’s European product page for the same set gives 8 October 2026. Both are official pages, so the exact day depends on the market. Check the page for your own region if you are pre-ordering.

How many cards are in Beyond the Brave?

One hundred: 10 Secret Rares, 14 Ultra Rares, 26 Super Rares and 50 Commons. Five cards are additionally available as extended art Ultra Rares and Starlight Rares, and 20 further cards are available as Starlight Rares only, giving a 25-card Starlight Rare pool.

Is Beyond the Brave a reprint set?

No. Konami describes the Joey Wheeler and Destiny HERO cards as reimaginings rather than reprints, meaning they are new cards built around the same characters and ideas. Original printings of cards such as Time Wizard are not reissued by this set.

What is Dark Time Wizard?

A new Quick-Play Spell card around which Joey Wheeler’s cards in the set are built. On activation you choose one of two effects: either add a card from your Deck that mentions Dark Time Wizard, with Dark Time Wizard returning itself from the Graveyard in the End Phase, or take a coin toss that destroys all of your opponent’s monsters and deals half their combined original Attack as damage if you win, and destroys your own monsters if you lose.

What are the main themes in the set?

Four. Joey Wheeler’s cards built around Dark Time Wizard, reimagined Destiny HERO cards for Aster Phoenix, an Atlantis and Daedalus WATER strategy built around Umi, and the Ashtra theme, whose Trap Cards can also be Summoned as Tuner monsters. A smaller group adds support for Endymion, Clown Crew and Predaplant decks.

Sources

Sources and scope
  1. Konami’s official European product page for Yu-Gi-Oh! Beyond the Brave — the set contents of 10 Secret Rares, 14 Ultra Rares, 26 Super Rares and 50 Commons, the five extended art Ultra Rare and Starlight Rare cards, the 20 additional Starlight Rares, the release date of 8 October 2026, and the full card descriptions for Dark Time Wizard, Red-Eyes Black Dragon Exceed, the Destiny HERO cards, the Atlantis and Daedalus cards, the Ashtra theme and Audhumla.
  2. Konami’s official North American booster pack list — the release date of 9 October 2026, the one-line set description and the position of the set within the wider 2026 booster schedule.
  3. Our own pages on the 2026 release calendar, booster box contents, the rarity guide, the Starlight and Ghost Rare treatments, Summoning methods, the Forbidden and Limited list and the most expensive Yu-Gi-Oh cards, used for the internal links.
  4. Scope note: only details published by Konami are stated as confirmed, including Konami’s own note that set contents and names are subject to change. No prices are quoted. CardSpicy quotes no prices and makes no valuation or investment recommendation.

Release dates, card counts and print treatments are set by the publisher and can change. Check Konami’s own product page for your region before pre-ordering.

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