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Category: One Piece

CardSpicy articles about the One Piece Card Game — sets, card effects, numbers and what to collect first.

  • One Piece Card Game at Spiel Essen 2026: The Demo, the Promo

    Quick answer

    CardSpicy tracks the One Piece Card Game line card by card, so this page does the thing an event listing is actually for: it sets out what you can walk away with from the game’s stand at Spiel Essen 2026, and what you have to do to get it. The game is at Messe Essen in Germany from 22 to 25 October 2026, at the official shop booth, and the giveaways are three: a demo deck for anyone who completes a short survey, a Chopper promo card for survey participants, and a Welcome Pack for BANDAI TCG+ users.

    This is a learning booth, not a tournament. Nothing here prices a card, and the promo is a participation item rather than a prize.

    What Spiel Essen is, and when the game is there

    Spiel Essen is one of the largest public games fairs in the world, and the One Piece Card Game has taken a stand there for more than one year. In 2026 the official presence runs for all four days of the show, 22 to 25 October, at the One Piece Card Game Official Shop Booth, number 5.J500, at Messe Essen.

    One condition applies to all of it. Participation requires admission to Spiel Essen itself, which is a separate ticket bought from the fair rather than from Bandai. The booth activities are free once you are inside.

    The demo sessions, and the deck you take home

    The centre of the booth is a demo session, and the shape of it is generous by convention standards: you play, you answer a short survey, and the deck you played with is given to you as a gift.

    • What happens. A demonstrator teaches the game, then you play a session with a demo deck.
    • What you get. Complete the survey afterwards and the demo deck is yours to keep.
    • Which deck. The session is played as a match between the Luffy deck and the Zoro deck. Bandai notes that you may not be able to choose which of the two you use.
    • How to sign up. Registration is on site at the venue on the day, not in advance.

    That last point is the one people miss. There is no online queue for the Essen demos in the way there is for some Bandai organised-play events, so the practical advice is to go to the booth early and ask about that day’s sessions rather than to look for a registration page.

    For anyone who wants to understand what the deck actually teaches, our page on One Piece starter decks covers the constructed versions of the same idea, and the cost of starting the game is set out separately for anyone deciding whether the demo is the beginning of a collection or a one-off afternoon.

    The Chopper promo card

    Survey participants receive a promo card: Tony Tony Chopper, OP09-029. It is a participation giveaway tied to completing the survey, not to winning anything, so a first-time player and an experienced one get the same card for the same action.

    One honest note about how we read promos like this. A convention promo is a distribution event, not a price event. Availability is limited to the show and to the survey, and there is no published print run, so the only thing that can be said with confidence afterwards is how it was handed out. Our pages on the tournament and prize card line and on set codes explain where a numbered promo like OP09-029 sits in the wider card pool.

    The Welcome Pack, and the sticker

    Two more items are for people who already use Bandai’s own app.

    1. Welcome Pack 2026 Vol.1. Register on the BANDAI TCG+ app at the booth and set ONE PIECE CARD GAME as your favourite title, and you receive a Welcome Pack.
    2. A logo sticker. Show the staff that you follow the game on X, Instagram or Facebook, and you get an official logo sticker.

    The Welcome Pack is the one worth planning around, because it depends on doing something in the app rather than on being at the booth at the right moment. If you have not set the title as a favourite before arriving, set it there.

    The rest of the autumn calendar

    Spiel Essen is one stop in a busy few months for the game, and the products either side of it are already covered in detail elsewhere on this site.

    What When Where it is covered
    EB-05 Heroines Edition vol.2 October 2026 Our guide to the seven Leaders and what is confirmed.
    OP-18 The Dominance of God November 2026 Our page on what has been confirmed before release.

    Essen sits between the two, in the second half of October, which makes it one of the few chances to try the game in person in Europe in that window. The full released history is kept in order on our page listing every One Piece set.

    What this does not tell you

    An event listing is not a card announcement, and it is worth being explicit about the gap.

    • It announces no new cards. The promo is a known card, OP09-029. No new set content is tied to the booth.
    • It gives no prices. Nothing at the event values a card, and we quote no values.
    • It publishes no deck list. The demo decks are teaching tools; their contents are not published as a product.
    • Availability is not guaranteed. Demo sessions, surveys and Welcome Packs are all while supplies last and subject to capacity on the day.

    If you are deciding what else to pick up while the game is in the news, our page on One Piece sealed product covers what the boxes contain, and our broader guide to the One Piece card index is the place to start if you are new to the line.

    Frequently asked questions

    When and where is the One Piece Card Game at Spiel Essen 2026?

    The game has an official shop booth at Messe Essen, Germany, for all four days of the show, 22 to 25 October 2026, at booth 5.J500. Admission to Spiel Essen is required, and the booth activities are free once you are inside.

    Do you get to keep the demo deck?

    Yes, if you complete the short survey after the session. The demo session is played as a match between the Luffy deck and the Zoro deck, and Bandai notes that you may not be able to choose which of the two you play with. Registration is on site on the day.

    Which promo card is given out at the booth?

    Survey participants receive Tony Tony Chopper, card number OP09-029. It is a participation giveaway tied to completing the survey rather than a prize for winning anything, and it is the same card for every participant who qualifies.

    What do BANDAI TCG+ users get at the booth?

    Register on the BANDAI TCG+ app at the booth and set ONE PIECE CARD GAME as your favourite title to receive a Welcome Pack 2026 Vol.1. Separately, showing staff that you follow the game on X, Instagram or Facebook gets you an official logo sticker.

    Does the event announce any new One Piece cards?

    No. The booth is a demonstration and giveaway event, and the promo involved is an existing card. New set content is announced separately: EB-05 arrives in October and OP-18 in November, both covered in their own pages on this site.

    Sources

    Sources and scope
    1. Bandai’s official One Piece Card Game event page for Spiel Essen 2026 — the booth number and venue, the four show dates, the demo session format, the Luffy and Zoro demo decks, the on-site sign-up, the survey and the demo deck gift.
    2. The same announcement — the OP09-029 Tony Tony Chopper promo card for survey participants, the BANDAI TCG+ Welcome Pack 2026 Vol.1 and the social-follow sticker.
    3. Bandai’s official product pages for the One Piece Card Game — used only for the EB-05 and OP-18 release windows cross-referenced here.
    4. Our own pages on One Piece starter decks, tournament and prize cards, set codes, sealed product and the individual EB-05 and OP-18 guides, used for the internal links.
    5. Scope note: only details published by Bandai are stated as confirmed. Giveaways are described as while supplies last and subject to on-site capacity. CardSpicy quotes no prices and makes no valuation or investment recommendation.

    Event dates, booth activities and giveaways are set by the organiser and can change. Check the official One Piece Card Game event page and the BANDAI TCG+ app before travelling.

    Related reading

  • One Piece EB-05 Heroines Edition vol.2: The Seven Leaders

    Quick answer

    CardSpicy indexes cards, so this page separates what the publisher prints from what has been read off reveal images. EB-05, officially Extra Booster ONE PIECE Heroines Edition vol.2, adds seven Leader card types to a set the product page sizes at 75 types plus 2 DON!! types. Six of those Leaders return under card numbers that already exist in the official database; one is new, and its number is printed differently on two Bandai pages. The release sits at the end of October 2026.

    One new Leader, six returning ones, and a card number that two official pages disagree about.

    What an Extra Booster is, and why that matters here

    The One Piece Card Game runs on two product shapes, and the difference decides how EB-05 behaves. Main booster sets carry an OP number and move the game’s story forward. Extra Boosters carry an EB number and are built around a theme, supporting Leaders that already exist rather than introducing a new arc.

    EB-05 is the second Extra Booster built around the series’ heroines, following EB-03. Bandai describes it as adding cards featuring characters who have played important roles through the story, and as giving new options to a range of Leaders already in play. That framing matters for a collector in a specific way: an Extra Booster is where a treatment gets introduced or a character gets a first Leader card, not where a new set of characters arrives.

    Where it sits in the release sequence is on our list of every One Piece set in order, and the codes themselves are set out in the full list of One Piece card set codes.

    The release window, and the date that is disputed

    EB-05 was announced on 19 June 2026, the day after a publisher presentation that also confirmed the animated ONE PIECE HEROINES project. At announcement, the product pages printed the month rather than a day: October 2026, with no date, and no card images at all.

    Retailer listings have since narrowed it, and they do not agree with each other. Two dates circulate, one day apart, and the difference is not arbitrary.

    Market Date listed Day Status
    Japan 31 October 2026 Saturday Retailer street date; a Saturday, which is the usual Japanese release day
    English 30 October 2026 Friday Distributor and retailer listings
    Publisher product page October 2026 — Month only, no day printed

    We record both rather than picking one, because the honest position is that the publisher has not printed a day and the two retail dates differ by the amount you would expect if the Japanese and English releases are a day apart. Whichever holds, the practical effect is the same: this is a release in which the Japanese and English printings arrive in the same week rather than weeks apart, which is a change from how the game’s earlier sets shipped.

    The seven Leaders

    Four of the seven are confirmed by number, because they are returning cards whose statistics are already published. Three details about the group are worth keeping in view.

    Leader Card number Colours Status of the number
    Nico Robin EB05-010 or EB05-016 Green / Yellow New card; two official pages print different numbers
    Shirahoshi OP11-022 Green / Yellow Official; EB-05 illustration reported
    Nami OP11-041 Blue / Yellow Official; EB-05 illustration reported
    Nefeltari Vivi EB03-001 Red / Blue Official; carried over from EB-03
    Jewelry Bonney OP13-100 Yellow Official; EB-05 illustration reported
    Rebecca OP15-039 Blue Official; EB-05 illustration reported
    Boa Hancock OP14-041 Blue / Yellow Official; EB-05 illustration reported

    The first detail is that six of the seven are not new cards. They are new illustrations on card numbers that already exist, which means their effect text, colour, Life and attributes can be read from the publisher’s own card list rather than from a preview image. For anyone sorting EB-05 Leaders, that is the difference between a card you can look up and a card you have to wait for.

    The second is that the new Robin Leader’s number is genuinely unsettled. One number appears on the reveal images and a different one on the event Leader list, both published by Bandai. We are not resolving that here; we are recording that it is unresolved, because it affects which row of a checklist the card belongs to.

    The third is that a seventh heroine joins the list rather than replacing one. Six returning Leaders plus a new entry is seven, which matches the “7 Leader card types” line on the product page.

    The new Nico Robin Leader

    The new card is a Green and Yellow Robin Leader, and the ability read from the reveal material has two parts: a once-per-turn trigger that moves the top card of your deck into your Life area when one of your qualifying Characters is knocked out, and a once-per-turn Main ability that stands one qualifying Character of 6000 power or less back up.

    Two cautions on that description. First, both abilities are gated on a printed attribute keyword, and the reveal images we hold do not print that keyword legibly, so we have not restated it; a reader building around this Leader should take the keyword from the card rather than from coverage. Second, the effect is reported rather than published: the publisher has not put EB-05 rows into its card list, so nothing about this Leader’s text is confirmable against an official database yet.

    What the two abilities do together is easier to state than the wording. One recovers Life when a Character is lost; the other lets a Character attack twice in a turn, or stay standing so it is harder to remove. A Leader that both sustains and pressures is a design the game has not had in a heroine deck before, which is why the card has drawn the attention it has.

    Official line versus reported detail

    This is the split that decides how much of an EB-05 story you can rely on. It is worth setting out plainly.

    Item Publisher Reported
    Set size 75 card types plus 2 DON!! types —
    Leaders 7 Leader card types Which seven; only Robin is new
    Rarity tier names Super Rare, Secret, Special card, Parallel, Super Parallel No per-tier counts for EB-05
    Card images None at announcement Previews circulated by retailers and community trackers
    Chase cards Not named Heroines SP Nico Robin and Nami
    Robin’s number Two pages, two numbers —

    The tier names are the useful half of that table. They are published even though no counts are, which means the shape of the set’s rarity ladder is official and only the distribution is unknown. That is a better position than it sounds: it tells you which treatments exist before you open anything.

    Why the six returning Leaders are the useful half

    For a player, the new Robin Leader is the reason to buy. For a collector, the six returning numbers are the more tractable half of the set, for a reason that has nothing to do with how good they are.

    Each of the six already exists in the official card list with full statistics, so the difference between an EB-05 printing and an earlier one is the illustration and the treatment rather than the card. That makes the older printings the reference point for what the new one adds, and it is the same distinction we cover in One Piece print variants: the same card number can be several different products, and the number alone does not tell you which one you are holding.

    Four of the six also have character pages on this site with the full record for each, starting with Nico Robin and Nami. If you are sorting an EB-05 lot, those are the pages that tell you which of a character’s printings you have.

    What is not known yet

    Three things, and they are all the kind of thing that gets filled in within days of a release rather than announced in advance. The per-tier rarity distribution is unpublished, so pull rates for the SP cards do not exist as figures and anyone quoting one is inferring. The full card list is unpublished, so the set list on this site cannot yet include EB-05 rows. And the treatment count is unpublished, so the number of parallels per character is unknown.

    We will add EB-05 to the index when Bandai publishes the list, which is how the One Piece card index has been built throughout. Until then, the recorded position for the set is the one in the chase-card index and in our guide to how One Piece card value is read, both of which list what is confirmed and mark what is not.

    Frequently asked questions

    When does One Piece EB-05 come out?

    Japan is listed for Saturday 31 October 2026 by retailers, and English listings carry 30 October 2026. Bandai’s own product page prints only “October 2026” with no day. Either way, the Japanese and English printings arrive in the same week.

    How many Leaders are in EB-05?

    Seven Leader card types, per Bandai’s product page. Six are returning Leaders reprinted with new illustrations, under card numbers that already exist: Shirahoshi OP11-022, Nami OP11-041, Nefeltari Vivi EB03-001, Jewelry Bonney OP13-100, Rebecca OP15-039 and Boa Hancock OP14-041. The seventh is a new Nico Robin Leader.

    What is the Nico Robin Leader’s card number?

    Unresolved. Two Bandai pages print different numbers for it: one number on the reveal images and a different one in the event Leader list. We record both rather than choosing, and the number will settle when the official card list gains EB-05 rows.

    How big is the set?

    Bandai’s product page lists 75 card types plus 2 DON!! types, including 7 Leader card types. Per-tier counts are not published, so the distribution between rarities is unknown. The named tiers are Super Rare, Secret, Special card, Parallel and Super Parallel.

    Is EB-05 a main set or an Extra Booster?

    An Extra Booster. It carries an EB code rather than an OP code, is built around a theme rather than an arc, and is designed to support Leaders already in play. EB-03 was the first Heroines Edition, and EB-05 is the second.

    Sources

    Sources and scope
    1. Bandai official product page for Extra Booster ONE PIECE HEROINES Edition vol.2 (EB-05) — the set size of 75 types plus 2 DON!! types, the 7 Leader card types, and the October 2026 release month.
    2. Bandai presentation material, 18 and 19 June 2026 — the EB-05 announcement, the animated ONE PIECE HEROINES project, and the official rarity tier names used in event wording.
    3. Bandai event Leader list — the second of the two card numbers printed for the Nico Robin Leader.
    4. Retailer and distributor listings, October 2026 — the 30 and 31 October street dates, recorded here rather than adopted, and the pairing of the Japanese and English releases.
    5. Card-list reporting from Japanese retailers and community trackers — used only for the six returning Leader numbers and the Robin ability description, both marked as reported.
    6. Our own One Piece index and card records, used for the existing card numbers, the print-variant distinction and the internal links.
    7. Scope note: this page marks every item that is reported rather than published, and does not resolve the two disputes it identifies. It quotes no prices and no pull rates.

    Secondary-market observations at the dates cited move quickly, and nothing on this page is a valuation or an investment recommendation. Our own asking prices for the cards we hold are on each product page.

    Related reading

  • OP-17 The World’s Strongest Warriors: Every Confirmed Detail

    Quick answer

    Set OP-17, The World’s Strongest Warriors, is the game’s four-anniversary set. It released in Japan on 2026-08-22 and in English on 2026-08-28, six days apart — the first time a main set has been released in the two languages that close together rather than weeks apart. Its themes are Elbaph and the Four Emperors, and it introduces a group of finishes that had not appeared before: Treasure Rare, Super Leader Parallel and an anniversary finish. Two details are still disputed, and both are set out below rather than resolved.

    Six Leaders, one of them printed for the first time.

    This page records what can be checked: the release window, the Leaders, the finishes and the cards our index lists. Where a figure comes from a single retail listing rather than from the publisher, it is marked as such.

    When it released, and why the gap is short

    Market Date Source
    United States pre-release 2026-08-21 Retail listings
    Japan 2026-08-22 Publisher and multiple retailers
    Japan (alternative figure) 2026-08-26 A single source; recorded here rather than adopted
    English 2026-08-28 Publisher

    Historically the Japanese release of a One Piece set has led the English one by several weeks. OP-17 narrowed that to six days, which matters to a reader for one practical reason: the interval in which a card’s artwork and treatment names are known in Japan but not yet in English is much shorter than it used to be, so the window for importing ahead of a local release is narrower than the pattern of earlier sets would suggest.

    The six Leaders

    OP-17 carries six Leaders, and all six are listed in our index. One of them is the first printed card for its character.

    Card Leader Colour Note
    OP17-001 Edward.Newgate Red —
    OP17-020 Shanks Green —
    OP17-039 Rocks.D.Xebec Blue First printed card for this character
    OP17-058 Kaido Purple —
    OP17-079 Monkey.D.Luffy Black Also carries the set’s Super Leader Parallel finish
    OP17-099 Charlotte Linlin Yellow —

    Between them the six Leaders span all five colours plus black, which is why the set is described as a Four Emperors set: three of the six are characters who hold that title, and a fourth, Rocks.D.Xebec, is the figure the set’s theme is built around.

    What OP-17 introduces

    Finish What it is
    Treasure Rare A new small layer, sitting beside SP and the Comic Parallel as a third treatment tier. Our index lists 12 entries of it across 12 distinct cards.
    Super Leader Parallel A gold-on-black finish applied to a Leader — the first finish aimed specifically at Leaders. In OP-17 it is carried by the black Monkey.D.Luffy at OP17-079.
    Gold Anniversary finish An anniversary finish applied to selected cards, tying a printing to the set’s anniversary rather than to a rarity.
    Conqueror’s Haki SP A named treatment within the SP family, introduced with this set. It is the clearest sign that SP is a family of finishes rather than one finish.

    The set is also the first in which the four Emperors each receive a Comic Parallel, which is the kind of first that matters more to a catalogue than to a rulebook: it does not change how any card plays, but it changes how many entries the set contributes to the treated layer.

    The Secret Rare layer

    Two cards carry the set’s Secret Rare treatment, and both are recorded in our index with more than one finish.

    Card Character Colour Finishes listed
    OP17-118 Rocks.D.Xebec Blue Standard plus two treated printings
    OP17-119 Loki Black Standard plus one treated printing

    Two treated printings of a single Secret Rare is not unusual in itself, but in OP-17 it is worth noting because the same set is where the treatment vocabulary widened. A reader comparing entries for this set is comparing finishes, not characters.

    How many cards it holds

    This is the first of the two disputed figures. A retail listing gives the set as 135 types, made up of 131 plus 4. At the time of writing, the publisher had not released a full card list for the set, and a second source states exactly that. Both facts are recorded here. What this page will not do is present the retail figure as a total, because the publisher does not publish card counts for main sets and a listing is not the same kind of source.

    What this page will not claim

    It will not state a card total as fact, for the reason above. It will not state a pull rate for any finish, because no rate is published. It will not predict how any card will be treated later, since a reprint product can carry the same card number again. And it will not quote a figure for any card, for the reason given at the foot of the page.

    Frequently asked questions

    When did OP-17 release?

    The English release was 2026-08-28, six days after the Japanese release on 2026-08-22, with a United States pre-release on 2026-08-21. One source gives 2026-08-26 for the Japanese date; that figure is recorded on this page rather than adopted.

    How many cards are in OP-17?

    A retail listing gives 135 types, made up of 131 plus 4. At the time of writing the publisher had not released a full card list for the set, and a second source says so explicitly. This page records both and does not present the retail figure as a total.

    Which Leaders are in OP-17?

    Six: Edward.Newgate at OP17-001, Shanks at OP17-020, Rocks.D.Xebec at OP17-039, Kaido at OP17-058, Monkey.D.Luffy at OP17-079 and Charlotte Linlin at OP17-099. Rocks.D.Xebec is the first printed card for that character.

    What did OP-17 introduce that was new?

    Four finishes: Treasure Rare, a new small treatment layer; Super Leader Parallel, the first finish aimed specifically at Leaders; a Gold Anniversary finish; and a named treatment within the SP family. It is also the first set in which the four Emperors each receive a Comic Parallel.

    Is OP-17 the four-anniversary set?

    Yes. It is presented as the game’s four-anniversary set, and its themes are Elbaph and the Four Emperors. It is also the first main set released in Japanese and English within six days of each other rather than weeks apart.

    Sources

    Sources and scope
    1. Bandai, One Piece Card Game official product pages and release announcements for the set and its release dates.
    2. Our own index of the One Piece Card Game, which lists the Leaders, the Secret Rares and the finishes recorded for this set, with card numbers.
    3. Retail listings and third-party set coverage, used for the card count and for the alternative Japanese release date, and identified as such where they disagree with the publisher.
    4. Scope note: this page records what is confirmed and marks what is not. It quotes no price and no pull rate.

    Prices quoted are secondary-market observations at the date cited and move quickly; nothing here is a valuation or an investment recommendation.

    Related reading

  • OP-18 The Dominance of God: What Is Confirmed

    Quick answer

    Set OP-18, The Dominance of God, releases in English on 2026-11-20. Its themes are Water Seven and the Holy Knights of God, and it brings three firsts: Franky’s first Leader, the first printed cards for Gunko and Shamrock, and the first Comic Parallel for Nico Robin. Its guest artwork comes from Yoshitaka Amano, who draws two Secret Rare parallels. Two figures are disputed — the card count and the Japanese release date — and this page records both rather than choosing between them.

    One Leader is confirmed. Five more names are circulating without a publisher’s statement behind them.

    Because the set has not released at the time of writing, this page is a record of what has been announced. Where a name comes from a single listing, it is labelled as reported rather than confirmed, and the difference is kept visible throughout.

    The date, and why there is more than one

    Market Date Source
    English 2026-11-20 Publisher
    Japan Late November Publisher
    Japan (alternative figures) 2026-11-22 and 2026-11-28 Publisher’s own account and retail listings respectively; both recorded here

    Two Japanese dates circulating at once is not unusual this far ahead of a release, and the pattern is worth knowing rather than resolving: the date a publisher states for its own market and the date a retailer lists can differ by a week or so, and the difference is normally resolved as the date approaches. What can be stated now is the English date, which is fixed, and the fact that the Japanese release precedes it.

    The themes

    The set is built on Water Seven and on the Holy Knights of God, which is why the characters who appear in it skew towards the Water Seven arc and towards the more recent material the Holy Knights belong to. For a reader following the set, the practical consequence is that the character roster is narrower than a set built on a whole arc: the two themes between them account for most of the cast.

    The one Leader that is confirmed

    Bandai has confirmed Franky as an OP-18 Leader at card OP18-021, in green and purple. It is the first Leader for that character, and at the time of writing it is the only OP-18 Leader the publisher has announced.

    Five further names have circulated: Carue, Monkey.D.Luffy, Miss All Sunday, Gunko and Spandam. They come from a single Japanese card listing and a single outlet rather than from the publisher, so this page records them as reported and unconfirmed. That classification matters more than it usually would, because a set’s Leader list determines which colours the set can build around, and a reader planning ahead is better served by knowing that four of six names rest on one source than by a list that reads as settled.

    The guest artwork

    The set’s guest artwork is by Yoshitaka Amano, and it is applied to two Secret Rare parallels: Loki and Saint Shamrock. Both are recorded under OP18-119, a black Secret Rare, with a standard printing and a gold-foil parallel. The arrangement is the one this game normally uses for guest work: it sits on a parallel of an existing card rather than creating a card of its own.

    For a reader who follows illustrators rather than characters, this is the set’s clearest entry point, because a guest credit is easier to attach to a printing than to a character. The two cards are the ones to look for, and what makes them distinguishable is the finish rather than the card number, since both are listed under the same number.

    The firsts in this set

    First Detail
    Franky’s first Leader OP18-021, green and purple — the only Leader the publisher has confirmed for the set
    Gunko’s first printed card The character has not appeared in the game before this set
    Shamrock’s first printed card The character has not appeared in the game before this set
    Nico Robin’s first Comic Parallel OP18-031 — the treatment reaches a character it had not previously been applied to

    These matter because each of them extends the index rather than redistributing it. A new Leader adds a colour combination to the game; a first printed card adds a character to the catalogue; a first Comic Parallel adds an entry to the treated layer. None of the three changes how any existing card plays.

    How many cards it holds

    The second disputed figure is the set’s size, and here the disagreement is between two of the publisher’s own artefacts. The official product page gives 127 types plus 1. The pack mock-up reads 126 plus 1. This page records both, because neither can be preferred on the evidence available and the discrepancy is usually settled only when a full card list is published. What is common to both figures is the trailing single card, which in this game normally denotes a card outside the numbered run.

    When the cards can be played

    Cards from the set become tournament legal seven days after the regional release. The gap is worth stating because it separates the moment a set can be opened from the moment it can be used, and for those seven days a collector and a player are looking at different things in the same product.

    What is not confirmed

    The Leader list beyond Franky, the rarity assigned to individual cards, the number of distinct artworks, and the set’s final card count all remain unconfirmed at the time of writing. This page states them as open rather than filling them in, because a name assembled from a single listing reads exactly like a confirmed one once it is written without a label, and the label is the whole value of a page written before release.

    Frequently asked questions

    When does OP-18 release?

    The English release is 2026-11-20, which is fixed. The Japanese release is late November; the publisher’s own account has given 11-22 and retail listings have given 11-28, and this page records both rather than choosing between them.

    How many cards are in OP-18?

    Two figures are circulating. The official product page gives 127 types plus 1, and the pack mock-up reads 126 plus 1. Both are recorded here rather than resolved, since the discrepancy is normally settled only when a full card list is published.

    Who drew the guest artwork in OP-18?

    Yoshitaka Amano, whose work appears on two Secret Rare parallels: Loki and Saint Shamrock. Both are recorded under the card number OP18-119, a black Secret Rare, with a standard printing and a gold-foil parallel.

    Which Leader is confirmed for OP-18?

    Franky, at card OP18-021, in green and purple. It is that character’s first Leader, and at the time of writing it is the only OP-18 Leader the publisher has announced. Five further names are circulating from a single listing and are recorded as reported rather than confirmed.

    Can OP-18 cards be played as soon as they release?

    Cards from the set become tournament legal seven days after the regional release. That separates the moment a set can be opened from the moment it can be used, and during the interval a collector and a player are looking at different things in the same product.

    Sources

    Sources and scope
    1. Bandai, One Piece Card Game official product page and release announcements for the set, its card count and its release dates.
    2. Bandai’s own account, used for the alternative Japanese release date recorded on this page.
    3. Retail listings and third-party set coverage, used for the five reported Leader names, the alternative card count and the alternative Japanese dates, and identified as such wherever they are not confirmed by the publisher.
    4. Scope note: this page records what is confirmed before release and marks everything else as reported. It quotes no price and no pull rate.

    Prices quoted are secondary-market observations at the date cited and move quickly; nothing here is a valuation or an investment recommendation.

    Related reading

  • What Gives a One Piece Card Its Value

    Quick answer

    Six things decide what a One Piece card is treated as: its rarity, its finish, the character on it, whether it is played, how many times its name has been printed, and its condition and grade. Only one of the six is about the card’s physical state, and none of them is a price. They also do not carry equal weight, which is why two cards that look similar on a shelf can be treated as belonging to different tiers.

    Value in this game is highly concentrated and weakly predictable. A few cards spectacularly, most of them not at all.

    That sentence is the honest summary, and it is also why this site does not quote figures. What follows is the structure behind it: the six inputs, how each one works, and the one place where the intuitive answer is wrong.

    The six inputs

    Input What it is Who it matters to most
    Rarity Where the card sits in its product’s rarity ladder, from Common up to Secret Rare and Leader Both audiences, but it sets a floor
    Finish The treatment applied on top of the rarity — SP, Comic Parallel, Treasure Rare and the others Collectors
    Character Whether the card carries a character with a following, and how that following is spread Collectors
    Playability Whether the card is used in competitive decks Players
    Print history How many times the name has been printed since, including reprint products Both, in opposite directions
    Condition and grade The state of this particular copy, and whether that state has been assessed Both, at the point of exchange

    Rarity sets the shape, not the answer

    Rarity tells you how often a card appears in the product it belongs to, and that is genuinely useful: it explains why the bulk of any set is made of Commons and Uncommons and why a Secret Rare is unusual in the box it comes from. What rarity does not do is decide which cards are wanted, because a common character card can be more wanted than an uncommon one and the rarity ladder says nothing about either. Treat rarity as the shape of the supply and the other five inputs as the shape of the demand.

    Finish is where the tiers separate

    The same card can be printed more than once with different finishes, and the finishes are not equivalent. A finish applied on top of a card’s own rarity makes a second printing of an existing card rather than a new card, and the printing with the finish is the one collectors pursue. This is the input that most often separates two copies carrying the same card number, and it is why the identity of a copy involves its finish and not only its code.

    Character and playability are two demand sources

    A One Piece card can be wanted for two independent reasons. It can be wanted because of the character on it, which is a collecting reason and is not affected by whether the card is any good. Or it can be wanted because it is used in competitive decks, which is a playing reason and is not affected by whether the character is popular. When both apply at once, the two demands sit on the same copy. When only one applies, the card has one audience rather than two, and that is a structural fact about the card rather than a statement about its quality.

    The playing side has a feature the collecting side does not: it has an expiry. The game runs two regulation formats, and the stricter one rotates older cards out; alongside that, a small number of cards are banned outright, and a handful of pairings are disallowed. Every one of those instruments removes some playing demand, so a card can lose an audience for reasons that have nothing to do with the card and nothing to do with collectors. It is why playability is listed as a separate input rather than folded into character.

    Print history, and why the obvious answer is wrong

    The intuitive rule is that a reprint lowers a card. It is usually true and it is not reliably true, and this game makes the exception easy to see. Reprint products here carry wanted cards again and keep the original card number, so the reprint is not a new card with a new code; it is the same code from a different product. Most reprint versions sit below the original of the same card. But a documented pair of Comic Parallel cases went the other way, with the reprint version followed above the original print run.

    Two consequences follow. The first is that a reprint is a supply event and not a value judgement, and its direction differs by card. The second is that the card number does not tell you which product a copy came from, so the product has to be identified before a copy can be placed at all. A collector who assumes the number is the identity will eventually misplace a card in this structure.

    Condition and grade

    The six inputs are not all about the card in the abstract; the last one is about the specific copy. Its condition describes the paper, and its grade is an assessment of that condition made by someone else, which fixes the state at a moment and makes it impossible to improve afterwards without opening the case. This is the only input that varies between two otherwise identical copies, and it is the one that most often explains why two copies of the same printing are not treated the same way.

    How the six combine

    They combine rather than add. A card with a common finish and a favoured character is wanted for one reason; the same character with a scarce finish is wanted for two; add playability and it is wanted for three; put a clean copy of it in a case and the specific copy becomes describable. Conversely, strength in one input cannot carry the others: a scarce finish on a card nobody wants is still a scarce printing of an unwanted card, and it is why the layer above the ordinary cards is narrow rather than broad.

    Why this page quotes no prices

    Because the six inputs are checkable and a figure is not. A price belongs to a transaction, with a date and a market and a condition attached, and stripped of those it is not a fact about the card. The inputs above can be verified by the reader from the card, from the product and from published reports, and they do not decay. That is the difference this page is built on.

    Frequently asked questions

    What makes a One Piece card valuable?

    Six inputs decide how a card is treated: its rarity, its finish, the character on it, whether it is used in competitive play, how many times the name has been printed, and the condition and grade of the specific copy. None of them is a price, and they combine rather than add.

    Is the rarest One Piece card always the most wanted one?

    No. Rarity describes the shape of the supply and says nothing about demand. A common character card can be more wanted than an uncommon one, which is why rarity is best read as one input rather than as the answer.

    Do reprints always lower a card’s value?

    Usually, but not always. Reprint products in this game keep the original card number, and most reprint versions sit below the original printing — however, a documented pair of Comic Parallel cases went the other way. The direction differs by card, so the product has to be identified rather than assumed.

    Does a card being strong in the game change what it is worth?

    It changes who wants it. Cards used in competitive decks carry a playing demand that exists independently of whether the character is popular, and that demand has an expiry: the stricter of the game’s two regulation formats rotates older cards out, and a small number of cards are banned outright.

    Why does this page not quote prices?

    Because a price belongs to a transaction, with a date and a market and a condition attached. The six inputs on this page can be checked from the card, the product and published reports, and they do not decay, which is what makes them worth setting out.

    Sources

    Sources and scope
    1. Bandai, One Piece Card Game official rules, which set the two regulation formats, the ban list and the copy limit.
    2. Bandai, One Piece Card Game official product pages, which identify the product a printing came from and the finishes it carries.
    3. Third-party market observations, used as evidence for the direction of reprint effects; no figure from them is reproduced on this page.
    4. Scope note: this page sets out the structure behind how cards are treated. It quotes no price, and it is not a valuation or an investment recommendation.

    Prices quoted are secondary-market observations at the date cited and move quickly; nothing here is a valuation or an investment recommendation.

    Related reading

  • SP Cards: The Tier That Tops the One Piece Market

    Quick answer

    SP is a finish printed in the rarity position of a card, and unlike every other rarity in this game it is applied across product types rather than tied to one. It is the layer at which the pullable side of the One Piece market currently tops out. It is also the layer that has grown the most recently: set OP-17 introduced a further group of named finishes — Treasure Rare, Super Leader Parallel and Gold Anniversary — that sit in the same part of a product as SP does, and a reader who has learned the older vocabulary has to learn these as well.

    The top of the pullable side is a finish, not a character.

    The reason this is worth a page of its own is that SP behaves unlike the rarities a player meets first. A Common is common because the product says so. An SP is not a rate at all; it is a designation applied to selected printings, which is why the same character can appear with an ordinary rarity and, separately, as an SP.

    What the SP designation is

    On a card’s own labelling, SP occupies the rarity position, which is why it is often described as a rarity even though it behaves like a treatment. What distinguishes it from the other named finishes is its reach: SP printings appear in main sets, in extra boosters, in starter decks and on promotional cards, whereas most other finishes are local to one product family.

    Product family SP entries in our index
    Main sets (OP-01 to OP-16) 87
    Extra boosters (EB-01 to EB-04) 20
    Starter decks (ST-01 onwards) 20
    Promotional cards 3
    Premium booster (PRB-02) 2

    Those figures are our index’s counts of the SP printings it tracks, not a publisher’s total. Within them, the largest single concentration is in OP-09, followed by OP-05, and the current top of the pullable side is an SP from an extra booster — the Anime 25th Collection Boa Hancock — which shows that the layer is not confined to main sets even when its largest clusters are in them.

    The newer names on the same shelf

    Since OP-17 the vocabulary has widened, and four of those names are the ones a reader is most likely to meet without warning.

    Finish What it is Why it matters
    Treasure Rare A very small named layer introduced with OP-17 It is a third treatment tier beside SP and the Comic Parallel, and our index lists only 12 entries of it across 12 distinct cards
    Super Leader Parallel A gold-on-black finish applied to a Leader, introduced with OP-17 It is the first finish aimed at Leaders specifically, in a game where the Leader is the one card always in play
    Gold Anniversary An anniversary finish applied to selected cards It ties a printing to a date rather than to a set
    Conqueror’s Haki An SP treatment name introduced with OP-17 It shows that SP is a family of finishes rather than one finish

    The practical consequence is that a card’s name is no longer enough to identify its printing. Two copies of the same character can carry different finishes that are named differently and listed separately, and a reader comparing two listings has to compare the finish rather than the character.

    A finish is not a character

    The most common error this layer produces is treating a finish as if it were a second card. It is not. When a character appears both as an ordinary printing and as an SP, those are two printings of one card, listed as two entries by a catalogue because the finishes differ, but sharing a card number family and a rule text. In play they are the same card, and the copy limit counts them together. The difference between them is entirely a matter of which printing a collector wants.

    How this index lists SP cards

    This site’s index lists SP printings as separate entries, with the card number, the character, the colour, the cost and the power attached to each, so the layer can be read as a set rather than assembled from listings. The SP layer is the largest single group of treated cards in it, at 132 entries across 123 distinct cards, and the Treasure Rare layer is the smallest, at 12. Both are collected in one place so that a reader can see what has been recorded without a claim about what exists.

    Grading the top of the pullable side

    Because SP printings are pulled rather than won, a copy’s condition is what distinguishes it from the next copy in the same finish, and grading is how that condition gets recorded. The four things a grading company assesses — centering, corners, edges and surface — apply unchanged, and a foil finish makes centering easier to read and surface irregularities easier to see. What grading does not do is change the finish. An SP graded below the top grade is still the same SP.

    What this page will not claim

    It will not state a pull rate for SP, because the publisher does not publish one. It will not state a total number of SP printings, because our index counts what has been recorded. And it will not quote a figure for any copy, for the reason given at the foot of the page.

    Frequently asked questions

    What does SP mean on a One Piece card?

    SP is a finish printed in the rarity position of a card. It is not one of the main-set rarities such as Common or Secret Rare; it is a designation applied to selected printings, which is why it appears across main sets, extra boosters, starter decks and promotional cards alike.

    Are SP cards pullable from booster packs?

    Yes, and that is what separates them from prize cards, which are won rather than opened. The pullable side of the market tops out at SP and the other named finishes, while the highest bracket overall belongs to championship and serial-numbered prize cards.

    What is a Treasure Rare?

    Treasure Rare is a very small named layer introduced with OP-17. It sits beside SP and the Comic Parallel as a third treatment tier, and our index lists 12 entries of it across 12 distinct cards. The publisher does not publish a pull rate for it.

    Is an SP card the same as an alternate art?

    SP is one family of finish among several, and alternate art is the broader idea. A character can appear as an ordinary printing and separately as an SP, and those are two printings of one card rather than two cards. The copy limit counts them together.

    Does an SP card play differently from the ordinary printing?

    No. The finish changes what a copy looks like and which printing a collector wants, not what the card does. The copy limit counts every artwork and printing of a card towards the same total.

    Sources

    Sources and scope
    1. Bandai, One Piece Card Game official product pages, which name the finishes a product contains, including the finishes introduced with OP-17.
    2. Our own index of the One Piece Card Game, which lists SP, Treasure Rare and secret-rare parallel printings as separate entries with their card numbers.
    3. Third-party market observations, used as evidence for which layer sits above which; no figure from them is reproduced on this page.
    4. Scope note: this page describes a finish and its vocabulary. It quotes no price and no pull rate, neither of which the publisher publishes.

    Prices quoted are secondary-market observations at the date cited and move quickly; nothing here is a valuation or an investment recommendation.

    Related reading

  • Grading One Piece Cards: Gem Rates and What They Change

    Quick answer

    A gem rate is the share of a card’s submitted copies that a grading company returned in its top grade. It is published per card, it is derived from submissions rather than from production, and it is the single most misread number in this hobby — a high gem rate does not mean a card is common, and a low one does not mean a card is scarce. What a grade changes is narrower than it sounds: it fixes one copy’s condition at a moment, encapsulates it, and ties it to a published population. CardSpicy sells graded cards, and this page explains how a gem rate is built and what it does and does not tell you.

    A gem rate is a statement about how a card was made. It is read as though it were a statement about how many were made.

    Two ideas have to be kept apart before either is useful. A grade is an assessment of one copy. A gem rate is a summary of many assessments of the same card. One is about the object in your hand; the other is about the card in general, and it changes only when new copies are submitted.

    What a grading company records

    Element What it is
    Four sub-assessments Centering, corners, edges and surface — the same four for every card, which is what makes two copies comparable
    A scale A single number on a ten-point scale, with the top grade reserved for copies that are clean in all four
    Encapsulation The card is sealed, which fixes its condition at that moment and makes it impossible to improve afterwards without breaking the case
    A population report A running count, published by the company, of how many copies of that card it has graded and at which grades

    The population report is where a gem rate comes from. It is a count of submissions, not of production, and the distinction is not a technicality: a card can have a small graded population because few copies were made or because few owners have bothered to submit one, and the report cannot tell the two apart.

    What a gem rate is, and what it is not

    A gem rate is the top-grade count divided by the total count for that card. Because both numbers come from the same report, the ratio is a property of the card as manufactured — above all of how consistently it was centred and how cleanly its surface came off the line — rather than a property of its supply.

    One widely followed Secret Rare in a Comic Parallel finish has been reported with a graded population in the low thousands and a top-grade share of roughly nine in ten. That combination is informative precisely because the two numbers move independently. A large population with a high gem rate says that the card was produced cleanly and graded often. A small population with a low gem rate says something different: that not many copies have been submitted, and that the ones which have came back short of the top grade. Neither says how many were printed.

    Why one card can have several gem rates

    In the One Piece Card Game a name is shared by every printing of it, and the printings are not identical objects. A card can appear with its ordinary rarity, with a Comic Parallel finish, as an SP and in a reprint product, and each of those printings is graded and reported separately. So a single character can have several gem rates at once, each attached to a different printing, and quoting one of them as though it covered the name is the most common error in reading a report. The rule is simple: a gem rate belongs to a printing, and the printing is identified by its product as well as by its card number.

    The top of the scale

    Two things happen at the top of the scale. The first is that the top grade of one company is not the top grade of another, so a copy graded at the ceiling by one is not automatically at the ceiling by all — which is why the grading company is part of a copy’s description and not a footnote to it. The second is that at least one company defines a grade above its own ordinary top grade, reserved for copies that are flawless in all four sub-assessments, and it is awarded rarely enough that its presence is treated as a distinguishing feature of the copy rather than as a variant of the ordinary ceiling.

    What a grade changes

    What it changes How
    Identification The card plus its condition become one described object, so a buyer does not have to accept a description of condition on trust
    Comparability Two copies assessed by the same company on the same four criteria can be ranked against each other; two raw copies cannot
    Protection The case encloses the card, which is also why the condition of a graded copy cannot improve
    Nothing else Grading does not change the treatment, the printing, the card number or the rule text, and it does not make a copy a different card

    When grading is the wrong move

    A grade records a condition; it does not create demand. A card from the base and bulk layer of a set stays in that layer after it has been graded, and the case does not move it. The structural test is the one worth applying: if the card’s interest comes from its treatment and its printing, grading adds something to that; if it comes from nothing in particular, grading adds a case. This is also why grading is best understood as a second axis running across the rest of a card’s structure rather than as a step that promotes a card from one tier to another.

    What this page does not do

    It does not tabulate gem rates, and the reason is a limit rather than an omission. Gem rates are published per card by the grading companies, they are separate for every printing of a card, and they change as new submissions arrive. A table reproduced here would be out of date in a way that would not be visible to the reader. The durable part is how the number is built and what it is not — which is what this page is for.

    Frequently asked questions

    What is a gem rate?

    A gem rate is the share of a card’s submitted copies that a grading company returned in its top grade. It is calculated from the company’s published population report, and it belongs to one specific printing of one card rather than to the card name.

    Where does a gem rate come from?

    From the grading company’s population report. The report counts how many copies of a card that company has graded and at which grades, and the gem rate is the top-grade count divided by the total. Because both numbers come from submissions, the rate says nothing about how many copies were printed.

    Does a high gem rate mean a card is common?

    No. A gem rate and a print run answer different questions. A gem rate is about how consistently a card was manufactured and how often it has been submitted; a print run is about how many exist, and the publisher does not publish it for any One Piece product.

    Why can the same card have two different gem rates?

    Because a name in this game is shared by every printing of it, and each printing is graded and reported separately. An ordinary printing, a Comic Parallel version and a reprint all have their own reports, so quoting one of them as though it covered the name is a misreading.

    Does grading make a One Piece card more valuable?

    Grading adds an axis rather than a tier. It fixes a copy’s condition at a moment, encapsulates it and makes two copies comparable, but it does not create demand: a card from the base layer of a set stays in that layer after it has been graded.

    Sources

    Sources and scope
    1. Bandai, One Piece Card Game official product pages, which identify the product a printing came from.
    2. Population reports and grading standards published by the card grading companies, which define the four sub-assessments and the top grade.
    3. Third-party trackers, used as evidence for how widely a gem rate and a population are followed; the figures they report change as submissions arrive and are not reproduced here.
    4. Scope note: this page explains how a gem rate is built and what a grade changes. It quotes no price, and it does not tabulate gem rates, because they are published per printing and move with new submissions.

    Prices quoted are secondary-market observations at the date cited and move quickly; nothing here is a valuation or an investment recommendation.

    Related reading

  • Manga Rares in the One Piece Card Game: What the Term Actually Means

    Quick answer

    Manga Rare is a collector’s name, not an official rarity. The finish the publisher prints is the Comic Parallel, and some official listings also write it as Manga Parallel. All of these describe the same card: a parallel treatment applied on top of a card’s own rarity, carrying artwork drawn from manga panels rather than the standard illustration. So the useful question is not whether a card is a Manga Rare but which card it is a parallel of, because the treatment sits on top of a rarity rather than replacing it.

    Two audiences named one finish, and both names stuck.

    The confusion this creates is practical. A reader who searches for one term and finds the other may conclude they are looking at two different things, and a listing that uses one term may look like a different product from a listing that uses the other. They are not. This page sets out the two names, what the treatment changes, and the one place where it genuinely does make a card harder to identify.

    One treatment, two names

    Name Who uses it What it refers to
    Comic Parallel The publisher’s own treatment naming The printed finish itself
    Manga Parallel Some official product listings The same finish, named by its source artwork
    Manga Rare Collectors, marketplaces and community trackers The same finish again, described as if it were a rarity

    Only one of the three is a rarity in the technical sense, and it is none of them. In the game’s own labelling a card has a rarity and can separately carry a treatment, and a Comic Parallel is a treatment. That is why the same card number can appear both with and without one, and why a card whose rarity is a Secret Rare is still a Secret Rare when it carries a Comic Parallel.

    Why the two names split apart

    The community name describes what the card looks like; the official name describes what was done to it. Because the artwork is taken from manga panels and printed in a way that reads as monochrome against the coloured frame of an ordinary card, the finish is immediately distinctive, and a name built on that appearance travelled faster than the treatment name did. Neither is wrong. A collector who says Manga Rare and a product listing that says Comic Parallel are describing the same object, and a buyer checking one against the other should expect the names to differ rather than the cards.

    Where the treatment sits in the rarity stack

    Treatments and rarities are two different columns, and keeping them apart is what makes a card’s identity legible.

    Column Values What it decides
    Rarity Common, Uncommon, Rare, Super Rare, Secret Rare, Leader How often the card appears in the product it belongs to
    Treatment Comic Parallel, SP, Treasure Rare, Super Leader Parallel, Gold Anniversary and other named finishes Which finish this particular printing carries

    A card is therefore one value from each column, not one value overall. That is the whole reason the term Manga Rare misleads when it is used as a rarity: it names the second column and sounds like it belongs to the first.

    Which cards carry one

    The publisher does not announce in advance which cards will receive a Comic Parallel, and no official list is published for it, so any list of them is a record of what has been seen rather than an entitlement. Among the versions third-party trackers follow most closely are the Red Luffy from OP-13, the Gear 5 Luffy from OP-05, and the Gol D. Roger Secret Rare from OP-09, with further examples in set OP-15 and in set OP-16, where a Sakazuki and a Kuzan appear in the treatment. OP-18 extends the pattern by giving Nico Robin a Manga Parallel at OP18-031, which the publisher’s own material presents as a first for that character.

    Two cautions belong with that list. The first is that it is not exhaustive — the treatment is applied selectively and the population of them grows with each set. The second is that a Comic Parallel is not a separate card in play: it is a printing of a card that already exists, so the card’s effect is unchanged.

    The one place the treatment makes identification harder

    Reprint products in this game carry wanted cards again and keep the original card number. Layer a selective treatment on top of that and the problem doubles: the same number can appear as an ordinary printing, as a treated printing from the original set, and as a treated printing from a reprint product. The card code alone will not separate the three. What separates them is the product the copy came from, and on reprint versions a pair of printed marks that the original does not carry. A copy of a treated card is therefore identified by its code and its product, and both should be recorded before a treated card changes hands.

    Condition, and what grading changes

    A treated card concentrates attention on a single copy, so its condition matters more than it does for a card that can be replaced from a box. The four things a grading company assesses — centering, corners, edges and surface — are the same four that decide whether a treated card can be described as clean, and a foil finish makes two of them easier to read than on a plain card, because centering and surface irregularities are more visible against a reflective surface. Grading does not change the treatment. It records the condition of one printing of it.

    What this page will not claim

    It will not state a total number of Comic Parallels, because the publisher does not publish one and a count of what has been observed is not the same thing. It will not say which card will receive one next. And it will not quote a figure for any copy, for the reason set out at the foot of the page.

    Frequently asked questions

    Is Manga Rare an official rarity?

    No. Manga Rare is the collector’s name for a treatment that the publisher prints as the Comic Parallel, and that some official listings also write as Manga Parallel. The names describe the same card, and the card’s rarity is a separate thing.

    What is the difference between a Manga Rare and a Comic Parallel?

    There is none. They are two names for the same finish. The official naming describes the finish that was applied; the community naming describes how the result looks. A listing using one term and a listing using the other are not describing different products.

    Does every One Piece card have a Comic Parallel version?

    No. The treatment is applied selectively, and the publisher does not announce in advance which cards will receive one. There is also no official list of them, so any list is a record of what has been observed rather than a statement of what exists.

    Why can the same card number appear with and without a Comic Parallel?

    Because a treatment sits on top of a card’s own rarity rather than replacing it. The card already exists with its own rarity, and a parallel printing of it carries the same number with a different finish. The two printings are the same card in play.

    Does a Manga Rare change how the card plays?

    No. The copy limit counts every artwork and printing of a card towards the same total, so a treated printing buys nothing in play that the ordinary printing does not. The difference between them is a collecting question.

    Sources

    Sources and scope
    1. Bandai, One Piece Card Game official product pages, which name the treatments a product contains.
    2. Bandai, official card listings, which separate a card’s rarity from the treatment applied to it.
    3. Third-party market trackers, used as evidence for which treated printings are followed and for the naming that has become common in listings.
    4. Scope note: this page explains a term and a treatment. It does not quote a price, and it does not claim a total number of treated cards, because no official total is published.

    Prices quoted are secondary-market observations at the date cited and move quickly; nothing here is a valuation or an investment recommendation.

    Related reading

  • The Most Expensive One Piece Cards, Graded and Raw

    Quick answer

    Ask which One Piece card is the most expensive and the honest answer is that the question has no single answer — not because values move, but because a card name is shared by every printing of it. Four things separate one copy from another: which shelf it came from, which treatment its foil carries, how many times the name has been printed since, and whether the copy has been graded. Only the last of the four happens after the card leaves the factory. CardSpicy sells graded cards, and this page describes that structure rather than quoting a figure for any part of it.

    One card can be several objects. The name is the only thing the copies share.

    The reason the question is hard is not that collectors disagree. It is that the subject of the question is not one object. A single name in the One Piece Card Game is printed across main sets, extra boosters, starter decks, promotional cards and reprint products, and two copies can differ in edition, in treatment, in print history and in grade at the same time. Each of those is stated somewhere official or can be checked, and none of them is a price.

    Three shelves, not one list

    Sorting the game by how a card is obtained is more useful than sorting it by a figure that changes, because the shelf a card sits on is fixed by the publisher.

    Shelf What lives there How a copy is obtained
    Out of reach from product Championship and tournament prize cards, and serial-numbered prize cards Only by winning, or by buying from someone who did
    Pullable chase treatments The named treatments a set applies on top of its ordinary rarities — SP, Comic Parallel, Treasure Rare and the SEC parallel layer From sealed product, or from the secondary market
    Base and bulk Common, Uncommon, Rare and the ordinary part of a set From sealed product, in quantity

    The three shelves do not overlap. A card that can be won is not a card that can be pulled, and the top of the pullable side is a treatment rather than a character.

    The top shelf: cards that were never in a pack

    The highest bracket in this game is occupied entirely by cards that were never sold in sealed product. That bracket is made of three kinds of object.

    • World Championship prize cards — the gold, silver and bronze Monkey D. Luffy promotional cards awarded to the top three at a World Final, printed across several languages.
    • Serial-numbered prize cards — prize cards that carry an individual number, so no two copies are identical.
    • Regional and event alternate arts — the alternate treatments distributed through a season’s Prize Wall and at Treasure Cup events.

    Two facts about this shelf are worth keeping separate from any figure. The first is its size: only a very small number of One Piece cards have ever changed hands in the highest bracket, and every one of them is a prize or serial-numbered card. Nothing a booster pack can produce belongs there. The second is that a prize card’s scarcity can be a matter of distribution rather than of probability — the English gold World Championship card from 2023 was never actually handed out, because the champion that year received the Japanese printing. Its supply is a recorded fact about what was issued, not an estimate about how often something appears.

    The middle shelf: the treatments you can pull

    Everything obtainable from a pack tops out at the named treatments, and these are the layer most often confused with rarity. They are not rarities; they are finishes applied on top of a card’s own rarity.

    Treatment Where it appears Entries listed in our index
    SP Printed in the rarity position on selected cards across main sets, extra boosters, starter decks and promotional cards 132 entries across 123 distinct cards
    Comic Parallel (widely called a Manga Rare) A parallel finish applied to selected cards, drawn from manga panels Tracked by treatment on selected cards; not a rarity of its own
    Treasure Rare Introduced with OP-17 as a very small layer 12 entries across 12 distinct cards
    SEC parallel An alternate finish applied to a Secret Rare 94 treated entries across 40 distinct Secret Rares
    Super Leader Parallel The gold-on-black Leader finish introduced with OP-17 Listed with the Leader it belongs to

    The counts above are our own index’s, which lists the cards we track rather than a publisher’s official total. Bandai does not publish a total card count for any product type, so any figure of this kind is a count of what has been recorded and not a count of what exists.

    Why one card name sits on several shelves

    A name can appear at more than one point in this structure because the game reprints. The reprint products — ONE PIECE CARD THE BEST among them — carry some of the game’s most wanted cards again, and they keep the original card number. That means two physically different products can produce a card printed with the same code, which is why a copy has to be identified by its product as well as by its name. Most reprint versions sit below the original of the same card; a documented pair of Comic Parallel cases went the other way, with the reprint version tracked above the original. There is no single rule, which is exactly why the product has to be checked.

    What grading adds

    Grading is the fourth layer and the only one that happens after the card leaves the factory. It fixes a copy’s condition at a moment in time, encapsulates it, and ties it to a published population report. That makes two copies of the same treatment comparable in a way that two raw copies are not, and it is why the same card name can be described as two different objects by a collector: one raw, one in a case. Grading is a second axis running across the other three, not a fourth shelf — a graded Common is still a Common.

    Why this page quotes no prices

    This site does not publish prices for One Piece cards. The reason is not caution about the subject; it is that a figure is only meaningful with its date, its market and its condition, and without all three it is a number that decays. What survives is the structure: which shelf a card came from, which treatment it carries, which product printed it and whether it has been graded. Those are the things a reader can check for themselves, and they are what this page sets out.

    Frequently asked questions

    What is the most expensive One Piece card?

    There is no single answer. The highest bracket is occupied by cards that were never sold in sealed product — championship and tournament prize cards, and serial-numbered prize cards. Nothing that a booster pack can produce sits in that bracket, and this page does not quote figures for any of it.

    Are the most expensive One Piece cards pullable from packs?

    No. The top bracket is made of prize cards, which are won rather than opened. What is obtainable from sealed product tops out at the named chase treatments: SP, the Comic Parallel, Treasure Rare and the SEC parallel layer.

    Can the same One Piece card have two different prices?

    Yes, and it is the normal case rather than an exception. A name is shared by every printing of it, and the reprint products keep the original card number, so two different products can produce a card carrying the same code. Identifying a copy therefore means identifying its product as well as its name.

    Does grading change what a card is worth?

    Grading adds a second axis rather than a fourth shelf. It fixes a copy’s condition at the moment it is graded, encapsulates it and ties it to a published population report, which makes two copies comparable. It is also not a prediction: a card graded below the top grade is not one waiting to become the top grade.

    Why does this page not list prices?

    Because a price without its date, its market and its condition is not a durable fact. The structure underneath — shelf, treatment, print history and grade — is checkable by the reader and does not move, so that is what this page records.

    Sources

    Sources and scope
    1. Bandai, One Piece Card Game official product pages, which name the rarities and treatments a product contains.
    2. Bandai, official tournament rules and prize pages, which set out how championship and serial-numbered prize cards are awarded.
    3. Third-party market observations, used only as evidence for which layer sits above which; no figure from them is reproduced on this page.
    4. Scope note: this page is deliberately structural. It quotes no price, and the comparison it makes is between how cards are obtained rather than between what they cost.

    Prices quoted are secondary-market observations at the date cited and move quickly; nothing here is a valuation or an investment recommendation.

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  • OP-17 The World’s Strongest Warriors, card by card

    Quick answer

    OP-17 The World’s Strongest Warriors is the seventeenth numbered One Piece booster, released in English on 28 August 2026. We track 49 cards in it: 6 Leaders, 25 Characters, 17 Events and 1 Stage. Every one of them is listed below by the number printed on the card.

    Counts on this page are cards we track, not the printed size of the set. Bandai does not publish one official total for a booster, and a row in a card database is not the same thing as a card, so this page counts what we can point at.

    What OP-17 is built from

    OP-17 is a set of factions as much as of characters: the Leaders come from four different eras of the story, and the Character line follows them rather than following the Straw Hats alone. As in every numbered booster, the set is a handful of Leaders, the bulk in Characters, a block of Events, and a Stage or two.

    Its six Leaders are one for each colour, which is the cleanest colour spread a booster has had — Red, Green, Blue, Purple, Black and Yellow, one apiece. None of the six is a two-colour Leader.

    Card type Cards we track
    Leader 6
    Character 25
    Event 17
    Stage 1
    Total 49

    The six Leaders

    One per colour. The card is not shuffled in: it carries the life total the deck is defending, and it sets which colours the rest of the deck is allowed to use.

    Card no. Leader Colour
    OP17-001 Edward.Newgate Red
    OP17-020 Shanks Green
    OP17-039 Rocks.D.Xebec Blue
    OP17-058 Kaido Purple
    OP17-079 Monkey.D.Luffy Black
    OP17-099 Charlotte Linlin Yellow

    Above Super Rare

    OP-17 carries two cards above Super Rare, both Secret Rares — one printed Blue and one Black. The set introduces no Treasure Rare, so the chase layer here is thinner than OP-16’s.

    The full checklist

    49 cards, in the order of the numbers printed on them. The rarity codes are the ones printed on the card: C, UC, R, SR and SEC are the ladder up to Secret Rare, TR would mark a Treasure Rare, and L marks a Leader.

    Card no. Card Type Rarity Colour
    OP17-001 Edward.Newgate Leader L Red
    OP17-005 Edward.Newgate Character SR Red
    OP17-013 Portgas.D.Ace Character UC Red
    OP17-017 Ga Ha Ha Ha!! Event C Red
    OP17-018 The Power to Destroy the World Event UC Red
    OP17-019 I Don't Have Time to Chat with Snot-Nosed Brats Event R Red
    OP17-020 Shanks Leader L Green
    OP17-022 Shanks Character SR Green
    OP17-023 Nami Character UC Green
    OP17-030 Monkey.D.Luffy Character C Green
    OP17-035 Roronoa Zoro Character C Green
    OP17-036 Withdraw Now and Allow Me to Save Face Event UC Green
    OP17-037 Are You That Afraid of the New Era?!! Event R Green
    OP17-038 I Think He's Seen an Ugly Future… Event C Green
    OP17-039 Rocks.D.Xebec Leader L Blue
    OP17-040 Edward.Newgate Character R Blue
    OP17-042 Kaido Character R Blue
    OP17-051 Jinbe Character C Blue
    OP17-055 There's No Authority in the World That Lasts Forever!!! Event R Blue
    OP17-056 Rocks Pirates Event UC Blue
    OP17-057 Fullalead Stage C Blue
    OP17-058 Kaido Leader L Purple
    OP17-062 Kaido Character SR Purple
    OP17-063 Kaido Character SR Purple
    OP17-074 Yamato Character R Purple
    OP17-076 Wo Ro Ro Ro Ro… I Think I've Sobered Up Event R Purple
    OP17-077 Kundali Dragon Swarm Event UC Purple
    OP17-078 Drunken Dragon Bagua Event C Purple
    OP17-079 Monkey.D.Luffy Leader L Black
    OP17-080 Usopp Character SR Black
    OP17-082 Sanji Character C Black
    OP17-083 Jinbe Character C Black
    OP17-084 Tony Tony.Chopper Character UC Black
    OP17-086 Nami Character UC Black
    OP17-087 Nico Robin Character R Black
    OP17-090 Franky Character C Black
    OP17-091 Brook Character C Black
    OP17-093 Monkey.D.Luffy Character SR Black
    OP17-095 Roronoa Zoro Character C Black
    OP17-096 I'm Luffy!! The Man Who Will Be King of the Pirates!! Event R Black
    OP17-097 I'll Feed on This Rage and Use It to Bring the World to Ruin!!! Event C Black
    OP17-098 Gum-Gum Kong Gun Event C Black
    OP17-099 Charlotte Linlin Leader L Yellow
    OP17-109 Charlotte Pudding Character R Yellow
    OP17-115 Don't you know that even in the cruel world of pirates there's still a code of honor?!! Event R Yellow
    OP17-116 Fulgora Event UC Yellow
    OP17-117 Maser Saber Event C Yellow
    OP17-118 Rocks.D.Xebec Character SEC Blue
    OP17-119 Loki Character SEC Black

    Frequently asked questions

    How many cards are in OP-17?

    We track 49 cards in OP-17 so far: 6 Leaders, 25 Characters, 17 Events and 1 Stage. We print the number we can point at rather than a single official total, because Bandai does not publish one for a booster.

    When was OP-17 released?

    It went on sale in English on 28 August 2026.

    How many Leaders does OP-17 have?

    Six, one for each colour in the game: Red, Green, Blue, Purple, Black and Yellow. None of the six is a two-colour Leader.

    Which OP-17 cards sit above Super Rare?

    Two, both Secret Rares: OP17-118 Rocks.D.Xebec in Blue and OP17-119 Loki in Black. The set carries no Treasure Rare.

    Does this page list prices?

    No. We do not print prices for One Piece here, because we do not track a grading market for this game. The list records what exists, with its type, rarity and colour.

    Sources

    Where this list comes from
    1. Bandai, One Piece Card Game official card database — the card number, name, card type, rarity and colour of every card listed on this page.
    2. Bandai, One Piece Card Game official product list, English edition — the release date of the set.
    3. CardSpicy, our own One Piece card index — the set and the cards we maintain entries for.

    This page prints no prices. It lists which cards exist and what each one is, and nothing here is a valuation or an investment recommendation.

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